Tagged 'plane'

Motion Graphics Tools

29 votes

A Max Script with a bunch of commonly used tools for working with motion
graphics and standard materials in Max.

 

Plane Lens Distortion

5 votes


Plane Lens Distortion (PL Distortion) it is the primitive plane with applied UV mapping coordinates which allows you to correct lens distortions on Bitmap of assigned Material.

AlignObject2slicePlane

2 votes

 

 

this script lets you align an object to the sliceplane of an object with slice modifier.

 

works on max design 2011 x64.

Environment Lighting HDR Studio (MR)

3 votes

 NEW VERSION 0.9

This Script allows to insert a Environment map HDR in the scene and simluate a virtual set for rendering "white". Also useful in the preparation of illuminated images in HDRi.

New features (work in progress):

Change Log v.0.9

Mass Image Populate

17 votes

A Max Script to populate selected objects with a series of sequential images.

 

Primitives Default Override

30 votes

If like me you constantly zero out the segments of planes, cylinders and other tubes and cones you create, this script is for you.
It replaces the primitives creation macroscripts shipping with 3dsMax so that :
Cylinders, Tubes and Cones : Height Segments = 1, Sides = 16 (18 is only symmetrical on one axis)
Planes segments = 1x1
Teapot segments = 8 (as suggested by a good friend of mine ; this Teapot deserves a face lift)

I recommend putting it in the following location so that it overrides the one in the max root folder :

miauu's Modifiers' Gizmo Aligner

0 votes

miauu's Modifiers' Gizmo Align allows you to quickly align the gizmo of the Symmetry, Slice and Mirror modifiers by picking 3 points in the scene

  

 

This a commercial script. You can find more information here.

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