Tagged 'Controllers'

Step Bezier

7 votes

Converts selected objects' animation tracks to bezier animation with stepped interpolation between keyframes.

Create_Face_Attached_To_Surface.ms

4 votes

This Script will allow you to pick points on a selected object to create a face that will be attached to that objects' surface.Once the new face is created you have the option to attach a null on the surface of the new face.

Wiggley Stick

15 votes

Applies a spring-like motion on top of existing animation for any object.

Create_Grid_At_Object_Pivot.ms

4 votes

Use this script to create a grid helper at the selected object pivot.

Controller Assigner

4 votes

Allows you to assign unique or instanced controllers to multiple objects at once.

Keyshift

9 votes

"Implements a ""waterfall offset"" to the controllers and keyframes set for selected objects."

Keyshift

7 votes

"Implements a ""waterfall offset"" to the controllers and keyframes set for selected objects."

listControllerMan

4 votes

Allows to manage list controllers the same way the motion panel does. Unlike the motion panel - this utility supports all list controllers - not just the PRS controllers.

Controller2TCB

7 votes

Assign TCB Controllers to all Position - Rotation and Scale tracks in the scene (option for selection - see source). Very simple script put together for someone on the MAX Support Forum.

setPosKey & setRotKey

2 votes

works just like the create key dialog - just on position or rotation. i wrote these scripts to add to the quad menu - so i don't have to right-click the timeslider and uncheck things in the create key dialog. cuts down on mouse travel - yay wrists!