Tagged 'Plugins'

Py3dsMax

49 votes

(This plugin was submitted to ScriptSpot as a benefit to the users - technical questions need to be directed the developers using the project page link below.)

"Here at Blur we've developed a way to integrate the Python (http://www.python.org) programming language into the 3d Studio Max application. By mapping the basic MAXScript value class to the basic Python PyObject class, we're able to expose MAXScript functionality as a Python module. All maxscript methods are available using the mxs module and run the same way as they would normally in maxscript, only using a pythonic syntax.
For faster development, we've also integrated the PyQt framework to allow development of Qt applications instead of MAXScript rollouts."

OverMorpher PoseSpace

2 votes

 

OverMorpher PoseSpace is a 3Dsmax plugin dedicated to Pose Space Deformation.

It is pretty similar to the SkinMorph, Corrective poses driven by your Rig.

Except the poses interpolation is more reliable.

The SkinMorph modifier drives the poses depending on the angle between 2 bones.

SiClone

1 vote

SiClone features the ability to array multiple objects and sweeps with different parameters and individual control. Furthermore, it offers full parametric workflow and is enabled for leading 3rd party renderers including V-Ray, Arnold, Corona and Maxwell. SiClone works seamlessly with SiNi ProxSi and other 3rd party proxy and lights!.

SiClone has been designed for simplicity and ease of use.

Supports the following 3rd Party Renderers;
V-Ray, Corona, Mental Ray, Iray, Scanline, Final Render, Arnold, Redshift, Maxwell

Other features:
- Full procedural workflow.

Procedural map creation

3 votes

A procedural project that allows you to create beautiful maps of regions (and any shapes) without modeling.

Just prepare three raster maps in the Photoshop program, put them in the project folder, open the project and that’s all! An after effects project is also included to make the compositing process easier for you. But you can use any software to edit the render.

Project created under redshift early version 2.5.xx. 3ds max 2017

Max.NET

48 votes

(This plugin was submitted to ScriptSpot as a benefit to the users - technical questions need to be directed the developers using the project page link below.)

Max.NET is a .NET CLR wrapper for 3d Studio Max's (3dsmax) software development kit (SDK). It allows developers to write tools for 3dsmax in a managed and reflective environment using any of the common .NET languages such as C#, VB.net, J#, and C++/CLI. Moreover it provides access to all of the classes and their members accessible to normal unmanaged SDK.

OverMorpher MeshSpace

1 vote

OverMorpher Mesh Space is the release of what I showed a few years ago: http://hocuspocus-studio.fr/tools/overmorpher/

That’s a new 3dsmax plugin. It works like a morpher, but on top of an animated mesh.

It can be placed over a skin modifier, or anything like a point cache or an alembic…etc

Dark Mode Listener

1 vote

Dark listener

A plugin to auto start 3ds Max with dark / night mode for the listener.

image

Installation

- download the repo
- move the dark-listener folder to a plugin path. See official instructions: https://help.autodesk.com/view/MAXDEV/2023/ENU/?guid=packaging_plugins on package paths
- restart max, should auto load on startup.

AVGuard

22 votes

Lots-O-Extensions! (see avg_dlx.txt, or In Listener, type "avgHelp()"
for short descriptions). Minor update: "fixed cast in bit.shift method"

Avguard MAXScript Extension Package

14 votes

The legendary Avguard extensions have been improved even more, adding
dozens of incredibly useful methods/globals for the maxscript
programmer...

Physique-mxsphy

27 votes

...a high level MAXScript extension for Physique which allows for importing and exporting of nodes and weights.