Tagged 'Plugins'

CryoPatch

29 votes

Here is a script extension to handle editable-patches with
maxscript : CryoPatch v1.1.0 It allows you to create and edit
any sub-object of a patch : vertices, vectors, mappings,
smoothings, and so on.

Disperse

0 votes

Disperse is a freehand 3d painting tool and object replacer that will free up your artistic creativity to allow you to paint complex scenes as easy as digitally painting in a 2D software program.

By adding any 3d geometry, point cache or proxies you can paint unrestricted anywhere in your scene without the need to select base geometry. The paintbrush gizmo gives visual feedback on object direction, size of distribution and orientation.

Avguard MAXScript Extension Package

18 votes

The legendary Avguard extensions have been improved even more, adding
dozens of incredibly useful methods/globals for the maxscript
programmer…
See included text file for complete change notes…

PolySnow Plus for 3dsMax

2 votes

PolySnow Plus
PolySnow Plus is a C++ based & multithreaded 3dsMax plugin that creates realistic snow with a click. It includes 5 custom objects and 6 modifiers specificly designed for snow creation workflow. A variety of parameters lets you get the desired results in every situation.
Make your 3d assets' winter versions with a click
Easy to use
If you already purchased polysnow, you can get a 40% discount coupon from the files of polydesign that you have purchased
Objects:
PS_Particles: Procedural object that generates snow particles on input objects.

Extend XREFScene

20 votes

This little extension will expose the two functions "GetXRefFileName
index" and "SetXRefFileName index name". The bug which this allows us
to overcome is as follows...
When you load two XRefScenes which are the same file, the command
"XRefs.GetXRefFile i" will only ever return the first one. This is
because the names are somehow used as an ID.

SendOK

18 votes

Strictly speaking it's not an Extension, but it does extend the
capability of MAXScript and provides a function not otherwise
available. It is a DOS utility program to handle unwanted dialogs in
MAXScript. For details, see send0k(2)-MAXForumThread.txt and the header
of sendok.c.

alf float controller

31 votes

float driven by a simple line quite handy for animation loop

Sketchfab uploader for 3ds Max

0 votes

Sketchfab allows you to share your models in an interactive 3D format anywhere online!

This plugin enables to publish 3ds Max models online in 1 click via 3ds Max.

It will add a menu item "upload to sketchfab" on 3ds Max.

You can download the plugin here: https://sketchfab.com/exporters/3dsmax

CodeUmbrella

0 votes

Write your plugin in C++\CLI, combine it with Jscript.net, C# or Visual Basic extensions, and wrap everything in LUA or MAXScript code, while being able to attach/detach and update all of your runtime compiled dll files, without having to restart your 3DS Max/Design application. CodeUmbrella provides an interface for code editing, compiling, and automatic .NET class wrapping in MAXScript, making sure that all Native Windows and 3DS Max wrappers are available to your .NET and C++\CLI plugins and MAXScript out of the box.

• Run any code in safe sandbox environment within 3DSMAX

Texture Set Mixer

2 votes

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