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Using a selected biped body part this script will select the rest of the biped. If any of the parts are hidden or frozen they will be unfrozen or unhidden.
This script will either (based on the object selected and its' subobject mode) paste a biped posture opposite or paste a skin envelope or mirror paste a skin envelope.
Submitted by Christoph Kubisch on Fri, 2006-10-20 20:45
12
votes
The macroscript allows a biped to be follow another object. The
Biped's horizontal/vertical/turning keys will be modified to match the
objects'. Optionally additive or original key useage is allowed. Meant
to use motionmixed 'gameanimations' and let them follow a path.
This script will either (based on the object selected and its' subobject mode) paste a biped posture opposite or paste a skin envelope or mirror paste a skin envelope.
Using a selected biped body part this script will select the rest of the biped. If any of the parts are hidden or frozen they will be unfrozen or unhidden.
This script is alternative way
Quick enough for help you setting keys TCB control Biped - You can set manual with button one by one or automatic batch button for all keys