Tagged 'Rig'

Rot Follow Movement

2 votes

This tool add a Float Script on the selected Object. It forces the object to always rotate (or lookat) following the movement of the Master. You don't have to rotate the object by yourself, only to translate the master in Autokey.

 

 

Character on biped

1 vote

Very flexible and fast script to generate a bone based skeleton over the 3ds max's biped. Useful for exportation into game engines like Unity or UDK
If you need bones rig, but want to use biped layers and motion captures in 3dsmax, this script is for you!

To start, just create biped, custom it in figure mode to match your character. When done, create a new empty layer, select any bip element, and click on script button. Bones will be created automatically on biped structure.

Features:
- Bones names are Unity3d Engine ready

Boujou2Max

1 vote

Boujou2max plug-in poster

Boujou2max imports raw markers from Boujou as an animated cubes or dummies. This is a good solution for raw motion tracking without camera solve.

Travel Distance

1 vote

a Maxscript Controller to measure and expose the distance traveled by an object.
1: select an object, a point or something else
2: run the script
3: in the modify panel, clic on Pick Reference button and pick the object you want to mesure travel distance.

Now, if you animate the object in autokey, you will see the value changing.
You can use it in wire Parameter or in expressions or script controllers

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