Tagged 'automatic'

Reference Manager

2 votes

no more headaches unfreezing and unhiding refplanes manually
the RefManager does it for you and lets you focus on the modelling

A reference manager that automatic hides and shows reference planes based on the current viewport

by default it uses the following names, but you can click on >> to get acces to the pick buttons and pick your own reference planes

ref_top
ref_front
ref_back
ref_left
ref_right
ref_top
ref_bot

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plans for next version : add refsetup: auto creates planes in correct size based o nthe resolution of the images

Blinker

0 votes

Automatically or manually adds blinks to a blink morph-target.

Define your head that has a morpher modifier on it and name the morph-target's name of the blink. If you have a long animation you can add auto-blinks to your head. You can also add single blinks at the current time manually.

SecMov

26 votes

Secondary Motion Automatic Rigger

*************ENGLISH*************
this is my first script and my first contribution to this comunity. i created this script as an assignment for my animation class. feel free to use it or change it, but if u do so please post it again so i could watch the improvements. if u have any suggestions or tips for me pleas post :).

*************ESPAÑOL*************

Simple Tetris

1 vote

play tetris (sort of) in viewport.
without disruppting your work

CineMove

0 votes

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