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You can call mouseTrack on
You can call mouseTrack on "objects" or "selection" or any collection of items, it does not have to be just one item. But it's not very good at picking the right object when they are overlapping, and it's pretty slow on medium to big sized scenes.
Ok thanks. Just another
Ok thanks.
Just another question about mouseTrack, can I have the worldPoint information of the mouse like with a tool ?
I try this and it's doesn't work (return undefined)
Thanks a lot