How to add a custom rollout to an object
I'm trying to figure out how to add a custom rollout to an object in max 2008, the maxscript help files aren't giving me an example that I can get to work. I suspect it's fairly simple (most things are once you find out how) but the examples just arent working for me.
Any advice will be most welcome :) the data the rollout will hold is very simple, just some properties for our engine to read.
Thanks in advance,
Ron
3D Artist
Comments
Hey. I have a similar
Hey. I have a similar problem. I want to add my rollout to an object, but the problem is that I'm doing this from within a scripted plugin, and I get an error:
custAttributes.add requires MSCustAttribDef, got: undefined
What I'm doing is that I'm writing a simple scripted plugin that creates a bunch ob objects. I want two of them to have the same rollout - and I mean exactly the same - so one is just a reference to the other one, or in other words, they all point to the same internal parameters of the scripted plugin.
Any idea how to achieve that? Thanks.
Here is a simple script to
Here is a simple script to show the idea:
Just select an object and run the script
--aut inveniam viam aut faciam--