How to get first chars of name of current stack modifier or class
Hi guys !
I wrote quick script for connect in one button for vertex and edges (in Edit_poly / Editable_poly modifiers). It works perfectly unless i change name of modifier (ex. Edit_poly_randomString). How to write that script will execute its case depends of first chars of modifier (Edit_polyDOESNT_MATTER_ANY_OTHER_STRING_HERE)or get class(?) of Edit_poly / Editable_poly?
macroscript ConnectSubObjectMode category:"All MojeSkrypty" tooltip:"Connect uruchamiany zaleznie od subMode" ( local curObj = modPanel.getCurrentObject() Case (classOf curObj) of ( Editable_poly: ( Case (subobjectLevel) of ( 1: $.EditablePoly.ConnectVertices () 2: $.EditablePoly.ConnectEdges () 3: $.EditablePoly.ConnectEdges () ) ) Edit_Poly: ( Case (subobjectLevel) of ( 1: $.modifiers[#Edit_Poly].ButtonOp #ConnectVertices 2: $.modifiers[#Edit_Poly].ButtonOp #ConnectEdges 3: $.modifiers[#Edit_Poly].ButtonOp #ConnectEdges ) ) default: ( --Case (subobjectLevel) of --( --1: $.modifiers[#Edit_Poly].ButtonOp --#ConnectVertices --2: $.modifiers[#Edit_Poly].ButtonOp --#ConnectEdges --3: $.modifiers[#Edit_Poly].ButtonOp --#ConnectEdges ) ) ) )
Comments
Thank you very much ! :)
Thank you very much ! :)
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As you saw I not use "case of" statement because you have only two conditions that U need to check.
bga
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bga