UnwrapUVW planar projection w ratio 1:1
Hey Guys,
I just started writing a script, I usually write just one script a year when its really necessary, so I'm really not a pro, and pretty slow at it so be easy on me :).
Here's the deal:
I've just imported a big scene in 3Ds max of a small Belgian town with V-roof houses. The scene is really low poly. I wrote a script to make an aligned planar projected map for every single polygon. (using unwrap_UVW) So far so good, but now I need this planar mapping to be a 1:1 ratio but also to have a set scale for all polygons.
Does anybody have an idea how I could be fixing this?
Thanks all!
Comments
Hey, Thanks VictorGilbert,
Hey,
Thanks VictorGilbert, but Ive sort of found a solution for that, but I still have another UV problem your friend might be interested in looking at. Ive opened the tread here: http://www.scriptspot.com/forums/3ds-max/general-scripting/aligning-uv-p...
No idea kevinmrn, but it
No idea kevinmrn, but it looks like that i can help you in sorting this all as my friend having a good knowledge of planar projection so let me confirm with him and will update you as well.