3DS Max - Capture Vertex World Space Coordinate Data

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
Anubis's picture

just use GetVert

Both Mesh and Poly have GetVert() function that return vertex position in the current working coordinate system, which (in scripting) by default is #world.

my recent MAXScripts RSS (archive here)

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.