PFlow script needed

We would like to have a script to create helpers or lights in mesh vertices created by particle flow. This specific helper or light would be then linked to this specific vertex animation.
Ex: Particle Flow creates 100 animated planes with 4 vertices each (scale, rotation, etc animated). We would like to have 400 helpers or 400 lights following the correspondent vertex animation.
If we could specify the percentage of vertex to be analysed, even better! This way we could make 30% or 50% of the vertices, for example...

Any help?

Thanks!

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le1setreter's picture

interesting subject. some

interesting subject.

some questions come to my mind:

a) does the particle count change during animation?

b) do you need to have these lights//helpers linked to the verts inside your pflow or

c) is it posssible to bake the pflow animation and put the lights/helpers on the verts after that?

with best regards

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