Script to round all animation keys into integers.
Hello, I am new to max script. I want to round object position and rotation keys to "integer". I am modding Tomb Raider, and animations can not use floats....
As for now, I got this little snippet from internet which sets key at every frame.
sTime = animationRange.start eTime = animationRange.end for obj in selection do ( for t = sTime to eTime do addNewKey obj[3] t )