Send selected objects to another opened scene automatically.
Hi scripting gurus.
I just wanted to ask if it's actually possible to create such a script, where you can send selected objects in one scene automatically to another 3ds max scene that's already opened, without having to: save selected as > merge > do some modification > save selected as > merge again... etc
Is it possible to do this with 1 or 2 mouse clicks?
Thank you.
Comments
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Yesssssss!!
Thank you pixamoon, that works perfectly. It carries over all modifiers and groups and everything!
Somehow it never showed up in my search for a solution.
It works in Max Design 2015 too.
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did you try copy paste by Christopher Grant?
http://www.scriptspot.com/3ds-max/scripts/copy-and-paste-objects
Hi fajar. I've tried working
Hi fajar.
I've tried working with xref but I can't work with it efficiently, maybe it's my own lack of knowledge.
What I have is a master material creation scene with neutral lighting, and every time I have a project and model something new within that scene, I'd really love to quickly send that object alone to my material creation scene, add modifiers, add materials etc etc, and then with a click send it back to the original project scene.
Like GoZ but inbetween 2 max scenes, or Miauu' Headus UV Layout script that sends the object to UvLayout and back.
Hope that explains it.
xref ?
xref ?