Update Bitmap paths for Multi Sub-object
What I'm wanting to do is clone an entire Multi Sub-object material.
And than use a max script to update all the paths for all the Bitmap textures within that multi material to a single path.
All this without disturbing the bitmap paths for the first multi sub-object material.
Comments
Perfect !
Thanks a lot ! It really helps speed this project up so much !
try this
fn arguments:
msoMtl --multiSubObject materia (in my case first material in ME)
u can use also object material, mtl Librari material etc.
filepath --set new file (bitmap) path like (@"c:\temp\mapsDir")
prxStr --this is optional (add prefix to new mtl name)
meSlot -- number of ME slot where you wan to create new multi material
bga
Could not figure out how to operate the script,
Actually I just wanted to change directory for all the bitmaps alone in selected multi-material.
looks like this one makes a new material.
You asked to make a clone
You asked to make a clone material
bga
sorry, I should really be
sorry, I should really be careful how I word my requests.
repath multimaterial bitmaps
This will change the filePath of selected multisub mtl
bga