Tagged 'Tutorials'

Maxscript 101 - Free Online Training

840 votes

 

The creator of Maxscript (John Wainwright) has made his previously commercial training DVD available for free on Vimeo! It's broken up into easy to watch chunks and even though it's a bit dated it remains one of the best introductions to MAXScript available.

A sincere thanks from the ScriptSpot community to John Wainwright for releasing his incredibly valuable training series for free and to our very own "Garp" for putting in the time to get the video split into sections & uploaded. Thanks!

Commercial Training Options

37 votes

If you would like to learn more about MAXScript, there are currently several affordable training options available to suit nearly any budget.

3DS Max - Black faces when importing

1 vote

This video deals with the problem of black faces when importing from Sketchup, or from other formats.

In this tutorial, we will learn how to add vertices where splines intersect.

1 vote

In this tutorial, we will learn how to add vertices where splines intersect.

Command Panel is missing

1 vote

"Command Panel is missing" is a 3ds max video tutorial. If your Command Panel is on the other monitor, what you don't have on you can use the combination from:
ALT + SPACE
Arrow Down
ENTER
Arrow LEFT .... until your window arrive in the main monitor.

I using 3das max 2016.

How to create new toolbar with scripts

0 votes

You can study here how to use your scripts from a customized toolbar for a faster workflow. I use 3ds max 2016 for this tutorial.

How to use the script "Material Renamer v1.1"

0 votes

This tutorial shows how to use the "Material Renamer v1.1"

How to use the "Grouper" script

0 votes

This tutorial shows how to use the "Grouper" script.

How to use "Clear Smoothing Groups" Script

0 votes

You can study how to use the "Clear Smoothing Groups" script.

3DS Max - Subdivide Equally Editable Poly Edges

0 votes

In this tutorial, we will learn how to equally subdivide Editable Poly edges,
By inserting the desired number of vertices, equally distanced. This can help us create many random patterns. In addition, you'll find some small useful And off-topic, tips for Turbosmooth and Connect vertices usage.

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