Tagged 'mesh'

Export FBX to Unreal

3 votes

Designed specifically for Unreal workflow, this script provides a quick way to export scene data with minimal interaction with scene objects.

The script will quickly export static meshes and their existing collisions, skeletal meshes or skeletal animations using the FBX format.

 

See online guide in links section. 

 

 

Latest Updates:

Version 2.4;

Honeycomb Mesh

7 votes

Hexagonal mesh primitive.

honeycomb primitive

Lattice

7 votes

Uses selected object to creates lattice/blob like objects.

Updated!

--V2.0--

LOD Creator

64 votes

Here's my version of LOD creation script, it uses multiRes modifier. It works on multiple geometry and retains the geo type. It retains the skin modifier too, so you can run on a skinned character as well. Feel free to use this script and lemme know if you want me to add any feature to it or if it has any bugs.

Mesh Cleaner

1 vote

A 3dsMax Script for Cleaning Objects Topology.

*Please Save your Work before using the Script (just in case!).

Mesh Fixing Tools

7 votes

This script include state of the art methods that can help fix bad or broken meshes:

Mesh Muscle

7 votes

Similar to the CAT Muscle Strand object, only mesh-based and accepts modifiers.

MeshMuscle primitive

Mesh Surface

21 votes

Creates surface defined by four splines. The order of picking the splines matters - they should form a closed loop. If you get a weird looking mesh, try once again starting with another of the four splines:

Note that if any of the splines are animated, the resulting mesh is animated, too.

MeshManager

34 votes

MeshManager combines a powerful scene explorer with a mesh asset manager in order to simplify and speed up the process of creating and modifying a scene in 3D Studio MAX. This is a commercial script that is't still in the beta stage. For a similar script oriented towards materials, check out MatManager . 

 

MAIN FEATURES

miauu's Transfer Edges: Poly <-> UVW

3 votes

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