Tagged 'parameters'

Mass Randomizer

56 votes

Mass Randomizer 1.9

The ability to Randomize

Material Texture Loader

5 votes

The Material Texture Loader allows for instant adavanced PBR material creation.

By loading in textures the script can automatically creating a complete material setup for you. You can live edit the material by changing settings, like texture channel inputs, material slot assignments, advanced mapping and material parameters.

Features

  • Texture channel regonition based on industry standard name filters and customizable names.
  • Create all required maps with correct gamma for each corresponding material channel.
  • Live texture loading and map editing, like Composite maps for AO and Bump maps, Color Correction map for diffuse, Triplanar, Real-world and random rotation mapping, Blur filtering, IOR and Material ID and more.
  • UDIM texture set support (Arnold and Fstrom not yet supported)
  • Link Mapping and Coordinates for all bitmap and triplanar maps of the same material.
  • Easily apply materials to Selected object, Material editor or Drag and Drop functionality.
  • Add displacement and UVW Map modifiers and control the displacement height and offset.
  • Vray, Corona, Redshift, Arnold, FStorm, Physical, Octane and Standard texture maps and materials are fully supported.

Get it on Gumroad

Parameters Collector

2 votes

Collects all parameters within selected objects, modifiers on objects or slate nodes (materials) so you can mass change their values.

Installation:

just drag&drop to max and the you can find the script inside ProgressiveFX category

Changelog:

v1.2.1

- added exception if nothing selected in slate material editor

pX LocoRandomizer

41 votes

Randomize multiple object properties is something useful, but the randomizer I found in the internet they always randomize only position/rotation/scale.
Then I was working creating this plugin to randomize every property or parameter from multiple objects.

 


randofier

17 votes

hi there this is a new script i have done to collect the whole parameters in one place at my floater also i have added a new random to my script to make cool shapes crowd things with it so enjoy and have fun with it

installing
 after u run the script go to
Customize User Interface > Toolbars tab > under the category : polypic`s Tools > collect modifiers
just drag it to the main tool bar or whatever
enjoy

tested on max 32/64 2011 also watch the demo

Vray Mass Material Editor

1 vote

Simple script, that walks through all Vray Materials (including Sub Materials of Multimaterials, VrayBlendMtl, Vray2Sided, VrayBump etc. including Sub-Sub...and Sub-Sub-Sub Materials) to make mass-changes like adjust Glossy Reflection Samples, Enable/Disable Bump Maps, change Trace Depth etc. ----New---- Added checkbox "Affect selected objects only". Please remember, if selected and not-selected objects share Materials/Material Instances, also the materials of the not selected objects will be affected, of course. Have fun, use at your own risk!

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