Tagged 'poly modeling'

Populate:Terrain

36 votes

Populate:Terrain assists in creating and optimizing terrain surfaces from contour lines or from existing meshes. The quad based output allows for easier later remodeling, for example using push/pull painting. The regular face size reduces rendering issues (GI, displacement) and you can use Turbosmooth on it.

Separate Mesh by Smoothing Groups

3 votes

This script allows you separate polymesh by smoothing groups.
Unzip script into: C:\Users\user\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\usermacros\