Tagged 'shell'

PolyUnwrapper

40 votes

PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.

It contains plenty of features that will greatly help you improve your unwrapping workflow.

PolyUnwrapper

 

Main Features Features

StrTools

14 votes

Quick tools in one place. Dockbar!

Directories

5 votes


v.1.23 All vesies of Max
Handy script for open folders 3dsMax.
Rather, the idea is important.
The path and name of the buttons can be changed to other
Удобный скрипт для быстрого открытия папок 3dsMax.
Здесь скорее важна идея.
Пути и названия кнопок можно поменять на другие

MaxShell

3 votes

MaxShell creates an inner shell which can be used to hollow out the models. It is useful for reducing the volume of the model in case the model is 3D printed. 

Less volume means less material, faster printing and less cost. 

Toggle Turbosmooth , shell , and Symmetry

2 votes

Turbosmooth helper dialog

This is a simple script allows you to quickly toggle ( on or off ) all: turbosmooth , shell , and Symmetry modifers in the scene. I use it to control detail levels while I'm building up a scene. To use:

ShellBake: Set Up Shells for Baking VRay Lightmaps

2 votes

To transfer maps from one type of material to another after a bake for game exporters that primarily look for Standard materials.

This is currently limited to just the diffuse map.

To use: Run the Macroscript and add ShellBake to a toolbar from the category: #_SP_BakeScripts

Syndicate content