Tagged 'gtvfx'

GTVFX-SEL_SelByObjID

1 vote

 

Selects all objects in your scene with the Object ID specified. Filters out hidden objects.

 

 

 

GTVFX-SEL_selectByModifierClass

0 votes

 

Selects objects that have the chosen modifier in their stack

At startup the list populates with all available modifiers in your session of Max. Use the button below the list to filter it down to only the modifiers currently present in your scene. This can take a few seconds for large scenes.

 

 

 

GTVFX-TCH_propertyLister

1 vote

 

This tool will list the properties of any object you select. 

The title of the dialog will change to the Class Of the selected object and the Name of the selected object.

You can press the "Freeze Property List" button to prevent the dialog from updating with each new selection.

You can copy the text from the dialog, so this is usefull if you're writing a script and need to find which property you want to control.

GTVFX-TCH_quickLoopTool

2 votes

 

If you're constantly needing to loop through arrays of objects and tweak settings then this tool could offer you some convenience.

This is very simply a tool that will execute a "For i " loop with whatever code you put into the dialog. You can use the drop-down at the top to choose from a predefined array or choose "Other" from the list and then type the variable of an array you've defined yourself.

GTVFX-UTL_getDistanceInUnits

0 votes

 

Gets the distance between two objects. Returns the value in your current System units. 

Automatically copies the value to your clipboard so you could, for example, past that distance value into your ZDepth distance.

 

 

 

GTVFX-UTL_pointHelperManipulator

0 votes

 

Manipulates the display of all point helpers in your selection en masse.

 

 

GTVFX_Toolbox

12 votes

 

 

 Updates:

===================================================================================

08/16/2014:

v2.34

Some minor bug fixes to the Toolbox. Added additional tools to the system menu.

05/23/2014:

v2.32

Fixed a bug that prevented the system menu from generating.

 

04/20/2014:

v2.31

Syndicate content