Tagged 'Plugins'

OverMorpher PoseSpace

2 votes

 

OverMorpher PoseSpace is a 3Dsmax plugin dedicated to Pose Space Deformation.

It is pretty similar to the SkinMorph, Corrective poses driven by your Rig.

Except the poses interpolation is more reliable.

The SkinMorph modifier drives the poses depending on the angle between 2 bones.

KEYHYDRA FOR 3DSMAX

2 votes

You purchase one plug-in [KeyHydra] and get 3 tools : KeyHydra Shorcuts, KeyHydra LazerCut, KeyHydra WheelCtrl.

KeyHydra Shortcuts :

https://keyhydra.com/keyhydra-shortcut

KeyHydra Shortcuts Redefines interaction between user, keyboard and 3DSMax –> By improving input methods –> Keyboard shortcuts. You’ll be hable to drag and drop your shortcut from one key to another, create Multi-taps shortcuts, Context sensitives shortcuts & Scripted Shortcuts.

KeyHydra LazerCut :

https://keyhydra.com/keyhydra-lazercut

OverMorpher WorldSpace

1 vote

 

That’s a new 3dsmax plugin for animation.

It gives you all the freedom that even the best rig can’t.

You can sculpt your poses in animation at a specific time, and your corrective poses are blended on top of your mesh deformations.

Copy-paste editable poly selection

1 vote

Copy_paste_editable_poly_selection_poster_lq

If you have 2 copies of the same object, this plugin allows you to copy current selection of verts from one to another.

Dorito

1 vote

DORITO simplifies the creation of what is usually called a Dorito Effect.
But in a way that doesn’t create any extra geometry, helpers, or any manual setup.

MXSPyCOM

1 vote

A modern version of MXSCOM, to allow for editing & execution of 3ds Max MaxScript and Python files from external code editors.

In 2005 Simon Feltman released the first MXSCOM, a small Visual Basic 6 application that took commands and sent them to Autodesk's
3ds Max's internal COM server. This allowed users to choose their own external code editor for editing MaxScript and to be able to
have their MaxScript code execute in 3ds Max by way of having the code editor utilize MXSCOM to send the file into 3ds Max and have it

Modifier Clone Pack

1 vote

The Clone Modifier Pack include basic Linear Clone, Radial Clone, and Grid Clone. These modifiers create copies of an object and incrementally translate, rotate and scale the input object. These modifiers allow users to animate the offsets and number of duplicates over time. Artists can also add multiple modifiers to create complex results.

Users can also enable the Weld feature which welds all vertices along the clone edge that are within a specified tolerance.

Dark Mode Listener

1 vote

Dark listener

A plugin to auto start 3ds Max with dark / night mode for the listener.

image

Installation

- download the repo
- move the dark-listener folder to a plugin path. See official instructions: https://help.autodesk.com/view/MAXDEV/2023/ENU/?guid=packaging_plugins on package paths
- restart max, should auto load on startup.

Move selected object with keyboard

1 vote

awsd poster

A little free plug-in which allows you to move selected objects with A,W,S,D keys. If it will be useful for someone, I will improve it.

Weight Pro v2.0

1 vote

WeightPro is a 3ds Max c++ plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices.
It allows you to make adjustments during posing in realtime.

Available for 3ds Max versions: 2013, 2014, 2015, 2016.

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