Tagged 'News'

Autodesk acquires Softimage

A few new updates today + fixed old script categorization + a new contest

8 votes

So, the site's been down now for 2+ hours while I've been painstakingly merging data from my local dev machine with the live site. This past week I've spent quite a while going over the old scriptspot data and properly categorizing scripts (one of the biggest problems with the current site is scripts weren't categorized properly). Fortunately, thats should all be fixed now (I only say "should" since I can't possibly check every page, so if something was left out, use the contact form below to reach me).

Merry Christmas

29 votes

Merry Christmas and Happy Holidays to all and thank you for visiting ScriptSpot!

ScriptSpot needs a few good volunteers [3ds max]!

9 votes

I'm looking for some volunteers to help foster the ScriptSpot community in a few key areas:

Refresh your browser for UI refinements

9 votes

Much of the site styling has been refined. Make sure to refresh your browsers for the latest.

Major flaw revealed in Internet Explorer; users urged to switch

17 votes

This isn't particularly related to 3ds Max but there is (I've heard a patch may have already gone out) a very serious IE vulnerability that can allow any saved passwords to be stolen by a malicious website. According to the article - security pro's a recommending switching browsers (at least for the time being) to one of the alternatives such as Firefox or Google Chrome.

http://tech.yahoo.com/blogs/null/111811

SoulburnScripts Updated July 18th 2008

14 votes

(Copied from Neil Blevins' email list)

Created one new script:

polyCountSelector: Selects objects based on their facecount.

Updated several older scripts, here's the major updates:

bitmapCollector: Now searches your mappaths and local maxdir for missing bitmaps.
modifierUtilities: Added a new mode for selecting objects with uVWMapping Modifiers with a specific map channel.

An important thread about 3ds Max on MU

0 votes

There's an important discussion happening on MaxUnderground regarding the development of 3ds Max. I'd encourage all of you who are passionate about 3ds Max & make a living using it to share your experiences.

FYI comments on this post are disabled to ensure all comments regarding this subject are centralized at MaxUnderground.

http://www.maxunderground.com/archives/19385_autodesk_siggraph_event_new...

Autoweight 0.030

0 votes

I hope this is the right place to post this.

In 2008 I've developed a script called "Autoweight" with the goal to skin-weight specific user-defined regions for bones and Biped automatically.

During the last week I've rewritten the script and would like to show you the preview of the newly designed "Autoweight"-Script.

Thank you for any interest.

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