Tagged '3dsmax tutorials'

3DS Max - V Ray - VRayRenderID + Photoshop

-1 vote

In this tutorial, we will learn about the VRayRenderID render element, where you can create a separate file for the rendered image, and this file will contain a distinct matte color for each object in the scene. This is useful when doing a post-production in software like Photoshop, for example, because you can isolate every single object, and work on it separately.

3DS Max - V Ray 6 - Bring Back V Ray Quad Menu

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In V-Ray 6, the Chaos group decided to remove the V-Ray quad menu options, where you had many features. To find them, now you have to use the V-Ray menu on the main menu toolbar. But, if you like to have these options back again in your quad menu, this tutorial is for you.

Note: The solution that you'll find in the video I made 6 years ago, doesn't work anymore, I'm talking about this one: https://youtu.be/_TjxBNJaW_w

3DS Max - V Ray Quick Tip - Select From Within VFB

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This quick tip tutorial will show you how to select objects from within the Vray Frame Buffer.

3DS Max - V-Ray - MultiMatteElement Render Element

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In this video, we will learn about a powerful render element, used for masking, called MultiMatteElement. This render element has an advantage over other masking tools, and that is its ability to include the Antialiasing part. We will learn how to set it up, how to use it in Photoshop, and its various parameters.

3DS Max 2021 Crashes on Open UV Editor

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In this video, we will learn a workaround to deal with a crash that occurs in 3DS Max 2021 + V-Ray when we apply the Unwrap UVW modifier and try to open the UV Editor dialog.

3DS Max Copy With Reference Point Like In AutoCad

1 vote

In this tutorial, we'll learn how to copy objects using reference points on
other objects, so that the copies will respect the same distance and orientation. If you're an AutoCAD user you already know how to do this operation in AutoCad.

3DS Max Easy Modeling Triangular Mesh

1 vote

In this tutorial, we will create a triangular mesh object. We will learn about the Lathe modifier and the Generate Topology tool.

3DS Max extract 2D sections from 3D objects

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Here we learn how to use the section tool found in the Shapes category to create 2D sections out of 3D objects and export them to other programs like Autocad.

3DS Max Slider Manipulator Control Multiple Parameters In Multiple Objects. Plus The Fake Watermark!

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In this video, we learn how to use the Slider helper to control multiple parameters in multiple objects at once. Plus, in the final part of this tutorial, at minute 25:03, we will see how some users used this tool to create a fake watermark.

3dsmax set input output gamma

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In this tutorial we will learn how to set the input and output gamma
using a simple expression inside Maxscript listener window.

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