Tagged 'edge'

Step Gap Vert/Edge/Poly Ring (like modo selection)

73 votes

Modo selections style in 3ds max. Assign a hotkey(or button), select 2 verts/edges/faces woth desired gap between them and start pressing your hotkey. :)

Instalation: Drag-n-drop StepGapVEPRingLR.mzp and StepGapVEPRingLR.mzp in 3ds max. Go to Customize - Customize User Interface. Under "miauu" category you will find "Step Gap VEP Ring Left-Right" and "Step Gap VEP Ring Right-Left"

Big thanks to Anubis for his help.

Select Every N-th-no UI

37 votes

If you want to select every 2nd or 3rd or 4th, etc edges, just select the first edge, skip the desired number of edges and select the second edge, then execute the script.

If you want to see the time that script needs to make a selection, just start MAXScript Listener.

Instalation: Drag 'n drop two mzp files in 3ds max, then go to Customize - Customize User Interface. Under "miauu" category you can find "Gap Loop" and "Gap Ring" scripts.

On the video below the script works 3 times slower, because of Camtasia and my old, single core PC.

lengthCalculator

38 votes

With length calculator you can easily calculate the length of the selected edges. Very usefull for arch modeling. In the next release it will also support shapes.

***I have uploaded a 2009 compatible version.

Override -Selection Mode- & -Convert Selection- in EditablePoly/UnwrapUVW

19 votes

This script override selection mode in EditablePoly/UnwrapUVW AND allow to Convert subobject selection to an another in EditablePoly and Unwrap

Hit 1 or 2/3/4/5 ==> go in vertex/edge/..() mode
Re-hit 1 or 2/3/4/5 ==> go in object mode and you can select another object!
I have added a line, with "Max modify mode", like this, if your are not in "modify panel" when you select an object and hit 1 to set vertex mode, the script go automatically in the panel "modify"

Install:
Go in Customize User Interface, Group "Main UI", Category "zOffTy Tools" and set
1 for epoly_vertex

Skip Every N-th

61 votes

Skip every vert/edge/face. In Loop mode, you can skip edges and polygons. In Ring mode you can skip vertices,edges and polygons. To make poly loop select 3 faces(the middle one is starting face), check PolyLoop checkbox, set "Skip V-E-P" spinner to value greater then 2 and start skiping. You can't skip one face, only 2 or more. Ring mode does not have this limitation. "For Steps" spinner works only with edges. If you want to skip every 2 edges five times, set "Skip" spinner to 2 and "For Steps" spinner to 5. Instalation: Drag-n-drop SkipEveryNthVEPRingLoop.mzp to 3ds max.

PolyRotor

23 votes

PolyRotor is a modeling script that based on drag & drop.

PolyRotor make it possible to select vertex, edge and faces automatically.

But it should be in Editable Poly Mode.

Connect Always

14 votes

By default, Max has two separate commands for Connecting Edges and Connecting Vertices. You had to have two menus for both of them.With Connect Always, you just have to select the vertices/edges and hit "Connect Always"

Here is the code if you dont want to download:-

macroscript Connect_always
Category: "Butt tools" buttonText: "Connect Always"
(
$.EditablePoly.ConnectVertices ()
$.EditablePoly.ConnectEdges ()
)

The category and buttontext is needed if you want to put it in a menu or quad.

[CREDIT}

Make parallel edges

29 votes

 

This macro will produce parallel edges along selected edges, may be useful for subdivision modeling.

To set distance print plDist = <number> in MAXscript listener.

DO NOT expect to much, it's still in development but may be helpful.

DO NOT ask me how to install it, read here, http://www.scriptspot.com/script-installation-in-3ds-max

Mass Randomizer

56 votes

Mass Randomizer 1.9

The ability to Randomize

Hard / Soft Edge

31 votes

2011-12-26:
This script has had a massive update. It's now a plugin called EdgeSmooth and can now be found here: http://www.scriptspot.com/3ds-max/scripts/edgesmooth