Tagged 'automatic'

Smooth to Prevalent Smoothing Group

15 votes

Works in face sub-object level of editable polygon base objects.
Assigns the prevalent smoothing group found within the current selection of faces to the entire selection of faces (removing any other smoothing groups).

Feel free to modify as you like.

SnowEffect

3 votes

SnowEffect plugin poster

The plugin allows you to create a global snow effect for the whole scene. You can cover selected objects with snow with just a few clicks. SnowEffect supports V-Ray, Arnold, Corona, and scanline render natively. All other render engines will see it as standard material that you can modify or replace. You can also change the amount of snow and bump/displacement size.
Watch the trailer for more details.

Stairs Extruder

0 votes

Simple Script that do incremental face extrusion (useful to create stairs for example)

# Installation:

1-extract files

2-copy Stair Extruder.mse to 3dsmax\script folder

3-copy StairExtruderMacro.ms to 3dsmax\script\startup folder

4-restart 3ds max or run StairExtruderMacro.ms from script menu run.

5-add it to ur desired UI (menu,quad,toolbar...)

Textures2materials

3 votes

poster

Textures2materials is a very handy plugin which can turn multiple textures into materials at once (into multi-material or into multiple material slots). It also checks if your textures have a bump versions and load them as bump. "Must have" plugin for any 3D designer.

Weight Pro v2.0

5 votes

WeightPro is a 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices.
It allows you to make adjustments during posing in realtime.

Available for 3ds Max versions: 2013, 2014, 2015, 2016.


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