Loop Mesh Animation Modifier
Version:
1.0
Date Updated:
10/02/2016 This MCG modifier allows you to create a looping mesh animation by referencing a duplicate of the mesh and the modifer will use this copy to blend the mesh back to the first frame by the end of the animation.
Additional Info:
Install by going to Scripting -> Install MCG Package
You'll find it in your modifiers list called loopMeshAnimation
3ds Max Version Requirement:
2016 Other Requrements:
EXT2+
Attachment | Size |
---|---|
loopmeshanimation.zip | 2.97 KB |