Procedural Array - paid job

Hi, i would love to have a modifier that is capable of doing what the array does, only that i can modify it afterwards, pretty much like the clone modifier, only which gives me invidividual instances... is this possible?

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Anubis's picture

If someone is taken to work

If someone is taken to work on script or plugs that to cover all individual needs regarding to array of objects, then will finish with some super bugged wiring utility or even suicide. Ok, this is a joke!

Briefly, wiring params is enough. Also cotroller instances is great. Yes, as the copy and paste as instance works on modifiers for example, as the same it works on copy/paste controllers in the trackview. So, in the case of Phizikl for example, just need to copy rotation controller from one object and paste as instance to another. That's all.
If MaxScript needed to automatize the task:

for i in selection do
    i.rotation.controller = selection[1].rotation.controller

my recent MAXScripts RSS (archive here)

W DIGITAL's picture

yes i have clone, but

yes i have clone, but unfortunatley it doesnt le.t you treat the clones individually, do you understand what i mean?

the effect i want is only when i select all objects, rotate them locally, they each rotate around themselves, this is what i need :)

Anubis's picture

Hi Phizikl, i think Itoo

Hi Phizikl, i think Itoo Software Clone plugins is what you want, so take a look:
http://www.itoosoft.com/english/menu.php?id=download

my recent MAXScripts RSS (archive here)

real08121985's picture

hey! very useful tools,

hey! very useful tools, thanks anubis :D i didn't know this array modifier until now.

MLB's picture

I' looking for this

I' looking for this too.

Also an option to array along a path...

Did you find something already?

MLB

W DIGITAL's picture

no luck yet, you can use wsm

no luck yet, you can use wsm path deform to follow a path, thats how they did it at ITOO software with CLONE, GLUE and PATHDEFORM...

i love clone but you cant select the clones individually :(

MLB's picture

problem with itoo clone in

problem with itoo clone in combination with path deform is that it deforms the clones too.

MLB

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