wanted: Script to display UV seam on mesh without having to put an unwrap modfiier
wanted: Script to display UV seam on mesh without having to put an unwrap modfiier
Just display the UV seam (thick display) on poly mesh without the need for an unwrap modifier.
-need the ability see the seam easily so I can rotate problem areas away from viewable area.
thanks
Comments
.
Miauu, you're very skilled. One day, I will have to buy all your script packs.
I don't think your reply was for me, but in case it was, then I wasn't asking if it was possible to see the seems while working on the mesh (even though its a very useful feature).
I was rather wondering if there was a way to see the corresponding UV when you are selecting polys on a mesh. I don't know if you are aware of the way Maya works. You can work on UVs and poly meshes parallel.
Currently, I have to add a Unwrap modifier, select the faces I need to select, collapse and have them selected in the physical mesh.
Kind regards
Haider
www.haider.se
.
Thank you.
Can you give a link to video where I can see what you mean?
What are the advantages of the workflow that you have described?
Tools and Scripts for Autodesk 3dsMax
.
Unfortunately I couldn't find any video that shows exactly what I said, but I could try to explain the benefits.
Basically, it is like the UVWUnwrap, but in maya, you are still in Edit Poly. In other words, you can physically modify a mesh while seeing the UV.
In max, you cannot do both. Each time when you need to see the UV, you will have to add an Unwrap UV. Then you collapse, continue
Imagine the ability to have an open UV Editor plus the regular mesh tools.
A wild idea is that you have a popup window, which actually is a viewport with an isolated reference object that is "physically unwrapped" (you know, like in the old days when you did physically cut the object, put a planar map on it and then morph it back to the original shape).
This could be a hack, allowing you to see the "UV" while still able to edit the mesh.
Or that was maybe way too crazy? :-/
Kind regards
Haider
www.haider.se
Really cool script! Something
Really cool script!
Something else I have been wondering about is to see the UV like in maya, in other words, without having a unwrap modifier on it, allowing one to see the uv's in edit poly mode.
Is that doable in max?
Kind regards
Haider
www.haider.se
.
Watch:
EasyPeel_01
EasyPeel_02
EasyPeel_03
Tools and Scripts for Autodesk 3dsMax
Here is a script that might
Here is a script that might be useful. Haven't tested too much, but it seems to work, although it's slow.
There is room for optimization and improvements so I hope someone can get their hands on it.
Hope someone find it useful.
That's it!! nice job, I
That's it!!
nice job, I didn't notice any slow down on my machine?
Thanks :)
The only thing i would suggest to have is an automatic update. When i tweak the mesh I need to click the 'update' button, it should update on its own and loose the update button all together.
Still just like that it's very workable for what i wanted it to do.
Senior Environment Artist
https://www.artstation.com/jeffross
www.custom-airbrush.com
Here is a start. Just fiddle
Here is a start. Just fiddle around and collect the tVerts and assign those point3 values to the gw.Polyline and you have yourself a display.
John Martini
Digital Artist
http://www.JokerMartini.com (new site)
its a start...
its a start...
Senior Environment Artist
https://www.artstation.com/jeffross
www.custom-airbrush.com
...finding a need for this
...finding a need for this more and more, anyone willing to give it a whirl?
much appreciated
Senior Environment Artist
https://www.artstation.com/jeffross
www.custom-airbrush.com