Tagged 'wiring'

Wire_Chain_Y_Rotations_To_Ctrl_Object.ms

5 votes

Use this script to wire the rotations of a bone chain to a control object. The rotations will be spread evenly along the chain with the last link having the most rotation on it.

Wire_Chain_X_Rotations_To_Ctrl_Object.ms

7 votes

Use this script to wire the rotations of a bone chain to a control object. The rotations will be spread evenly along the chain with the last link having the most rotation on it.

Wire_Chain_Y_Rotations_To_Ctrl_Object_Direct.ms

4 votes

Use this script to wire the rotations of a bone chain to a control object. The rotations will be 1 to 1. Meaning all the bones will rotate the same as the control object.

Wire_Chain_Z_Rotations_To_Ctrl_Object.ms

5 votes

Use this script to wire the rotations of a bone chain to a control object. The rotations will be spread evenly along the chain with the last link having the most rotation on it.

Wire_Chain_X_Rotations_To_Ctrl_Object_Direct.ms

6 votes

Use this script to wire the rotations of a bone chain to a control object. The rotations will be 1 to 1. Meaning all the bones will rotate the same as the control object.

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