Tagged 'turbosmooth'

AutoSmooth selected

1 vote

poster

A little script which set autosmooth to selected objects.

waRp Turbo

0 votes

This is a simple script that adds a turbosmooth modifier to all the selected objects with 2 iterations, 3 render iterations, and isoline display.

It also uses removeTurbo script to remove all previous turbosmooth modifiers. But it will work fine if you don't have removeTurbo.

Delete Spurious Keys

1 vote

When you have unwanted keys on Meshsmooth/Turbosmooth modifiers, it can be a pain even if the iteration value does NOT actually change. If you have hair and use Vray moblur/displacement, it may crash if you have these keys in your scene.

These keys are created when you hit the big Set Keys button and your Key Filters has Modifiers checked. Use this script to get rid of these keys (and optionally material keys as well).

As usual, back up your file before running the script. Just drag and drop the script into your Max viewport to run.

TurboReverse

9 votes

TurboReverse is a 3ds Max modifier that has the opposite effect of TurboSmooth. It will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the existing UVs. Get it from https://mariussilaghi.com/products/turboreverse

Quad Primitives

4 votes

A small script to generate a quad cylinder and quad sphere...

 

Ultimate Switcher

0 votes

 Introducing the Ultimate Switcher!

Presets for Scanline and MentalRay!

Quality Mode is preferable for baking!

AO + LightTracer Adds a white Skylight and enables lighttracer. -Toggle off to delete the light!

Brand New Vray Switcher! Buttons should be self explanatory!

Also new is the object switcher, which mainly speeds up replacing objects in your scene.

Toggle Turbosmooth , shell , and Symmetry

1 vote

Turbosmooth helper dialog

This is a simple script allows you to quickly toggle ( on or off ) all: turbosmooth , shell , and Symmetry modifers in the scene. I use it to control detail levels while I'm building up a scene. To use:

jcheck

5 votes

This script checking objects in scene for exporting FBX.

Subdivision Reversion

106 votes

Subdivision Reversion will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the UVs.
It's wide variety of subdision algoritms help artist get the right look and feel on their models.

rp_TurboSmoothManager

17 votes

Simple and handy script that allows user to change a bunch of turbosmooth parameters in scene nodes at once.