Tagged 'Time'

Playback Tools

6 votes

This script offers easy to access tools for controlling animation time and playback, as well as the ability to save a few ranges to jump to.

It is a highly modified version of Jim Jagger's original Playback Tools and uses his icons.

 

Features:

- Player controls

- Playback speed controls

- UI hide toggle

- Time scrubber

- Compact and wider time scrubber mode (accessed via the thin bar below the small time scrubber)

- A separate rollout for storing up to four named time ranges

 

Easy animate

6 votes

Time & Key Controls

4 votes

This script contains various tools for manipulating time, keys other related animation controls. Scripts can be assigned to toolbars and placed just below the time slider for quick access.

 

Features:

- Time jumping in blocks of 5, 10, 15, 30 and 100 or N (set via a UI - see below), as well as jump to next or previous keys and the start time.

Turn Time Slider / Status Bar

5 votes

Time & Key Controls

4 votes

This script contains various tools for manipulating time, keys other related animation controls. Scripts can be assigned to toolbars and placed just below the time slider for quick access.

 

Features:

- Time jumping in blocks of 5, 10, 15, 30 and 100 or N (set via a UI - see below), as well as jump to next or previous keys and the start time.

Expression Benchmark

4 votes

Combine

3 votes

This tool is derivated from EchOoo and Multimesher,

I have it since I released these two tools and use it a lot in production, so I think it’s gonna be useful for you.

It’s very helpful to combine multiple animated meshes into one, without loosing their animations and deformations.

Features :

EchOoo PRO

3 votes

This tool is inspired from tools you can find in 2D animation softwares, like the Onion Layers in Flash or the Echo effect in After Effects. It's a new max object where you can pick different sources and offset their time animation, but alsodivide this time offset by the number of source copies you want. Creating nice animated duplication effects, for motion graphics or simply to check your animation without using trajectories.


Time-Ranger

2 votes

Sets up time-ranges in Max and embeds it to the max file.

Very useful tool when you have multiple time-ranges in your single animation file. Mostly used for games - but can be used for many other purposes as well.

Sometimes it's useful to have many animations of a character in one file - so its start and end positions match between the different animations. TimeRanger lets you choose which section of the animation to show in the timeline.

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