Tagged 'merge'

Average / Copy Border vertex Normals

2 votes

By Marc Robert / Trebor777 ([email protected])

Tool to fix seams between 2 objects by averaging or copying the normals from one another's borders.

The user needs to select the same number of vertices on both mesh with an EditPoly modifier named "VertSelect". It's created automatically when the meshes are picked if they don't already have them.

The tool will compute the closest vertices from each other and uses those normals.

Batch Preview Renderer

4 votes

The script searches for files in a given directory and renders a preview from the files found.
Ideal if you have a lot of model library and you dont know the content of the files.

Patanouk

5 votes

 

 

Teamwork

13 votes

Teamwork Script User Interface

Copitor

118 votes

Copitor allow you to quick copy/paste selected objects to another Max scene or in another Max if you have 2 3dsMax open. I also like to use it like as a "quick backup" for try something, and to be sure to loose nothing :)

Installation: Drop The file in max viewport and go to Customize ==> Customize User Interface ==> Category: zOffTy Tools ==> Copitor

Copitor installation

Merge By Layer

301 votes

Merge By Layer 0.4

A self explained script, I think. Enjoy

Project Manager

595 votes
3rd version of Project Manager gains a lot of new features to manage 3D Assets. 
What is most unique to the new features – is the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for materials and, of course,  assign categories to materials.
 

Project Manager version 3.35.26

CORE UPDATES AND SUPPORT ENHANCEMENTS:

  • Adds support to 3Ds Max 2025
  • Adds support to search/relink/collect/archive the content of IFL files
  • Adds support to search/relink/collect/archive the content of Vrmat files
  • Adds support to archives larger than 4GB [Archive Asset Files]
  • Speed improvements for navigation

ASSET AND FILE MANAGEMENT:

  • Enhanced File ReLocate Capability
  • Adds Ability to Sort Assets by Asset Type/Extension
  • Adds Ability to Include/Exclude Files from Collecting by Extension
  • Adds Ability to Include/Exclude Files from Renaming by Extension
  • Adds Ability to Include/Exclude Directories from Searching by mask
  • "Duplicate Asset Replacement" Dialog UI Improvements
  • Stores the sorting order for assets on the Explorer tab
  • Adds an ability to disable auto-relink missing assets on merging models and materials (by default auto-relink is disabled)
  • Fixes some bugs with renaming assets/directories on using in the TEAM-MODE
  • Fixes a bug when collecting maps for several materials libraries [Batch Render&Relink]

RENDERING AND THUMBNAILS:

  • Adds an ability to set different width/height for rendering preview thumbnails for models and materials
  • Adds an ability to turn off/on lights from model scenes on rendering preview thumbnails
  • Drops support to rendering preview for IES files (interactive rendering already supports IES)
  • New option to render preview settings - Ignore Fit To Dummy: prioritize the pivot point of the model over its alignment within the Dummy boundary

MATERIAL AND MODEL HANDLING:

  • "Duplicate Asset Replacement" Dialog for duplicated assets on storing models/materials to the library
  • Copy content of IFL files on storing models/materials to the library with assets
  • Adds an ability to use the Mass-Rename tool from the Manage Assets dialog for individual 3ds Max files and material libraries

INTERFACE AND USABILITY IMPROVEMENTS:

  • Some Interface Improvements and Changes
  • Changes the behavior of Categories list on the status bar
  • Fixes an issue with sorting items by Size and Date in the Categories and Search results
  • Show more accurate information about missing files in the status bar
  • Introduces importing capability from the DesignConnected database [Preferences/Database/Import Database]

BUG FIXES AND MINOR ADJUSTMENTS:

  • Fixes some minor issues with merging models
  • Fixes some issues with reusing merged proxy and models
  • Fixes an issue with creating PBR materials with Arnold renderer
  • Fixes an issue pausing Corona interactive render on merging models or materials
  • Fixes a bug with deleting assets
  • Fixes a bug with converting a scene to VRSCENE
  • Fixes an issue with converting 16-bit TIF to JPG
  • Fixes some minor issues with searching assets
  • Fixes a bug with deleting files
  • Fixes an issue with preview RPC, BVH, and BIP files
  • Fixes an issue with assigning a preview for materials using the Auto-Assign preview tool
  • Fixes some issues with the item's Gallery - add/remove/update preview
  • Fixes an issue with assigning preview for materials with some options using the Auto-Assign preview tool
  • Fixes some issues with working with the docked Slate Material Editor in 3ds Max 2024/2025
  • Fixes some minor issues with interactive rendering of some static and animated FBX files
  • Fixes a bug with copying databases from MySQL to SQLite and back
  • Fixes the issues with the tool "Convert Comments&Tags from 2nd version"
 

 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

Fetch Selected

33 votes

Fetch Selected

Good for large scenes where Hold/Fetch is more stable than Undo/Redo
Brief feedback printed to the Listener

Batch Loader

75 votes

Quick Merge/Import multiple files.

UI v.1.7

Features:

  • Merge multiple .MAX files
  • Import multiple .* files (ie all that can be imported)!
  • Log all files where failed to load to Listener (if any)
  • Multiple history for recent used paths available
  • Limit count of recent paths to keep in history added
  • Group option available
  • Layer option available
  • Attach option available
  • "Auto" option (if is checked no prompt for Merge/Import) *

FilePathFinder Pro & Light versions

410 votes

Using the FilePathFinder you can be sure that you have complete control over external links into your scenes.

Asset tracking features include support for XREF files and easy linking with external files.

Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

Also with this tool, you can easily make an archive a 3ds Max scene.

Note that FilePathFinder supports the highest number of asset types of any plug-in.

 

The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

Batch Mode makes for an easy way to gather and compile many assets at once.


The new version of FilePathFinder is released with support to 3ds Max 2025

and many new features that improve managing scene assets

FilePathFinder Pro version 4.15.06

  • Adds support to 3Ds Max 2025

ASSET MANAGEMENT IMPROVEMENTS

  • Adds support to search/relink/collect/archive the content of IFL files.
  • Adds support to search/relink/collect/archive the content of Vrmat files
  • Adds support to archives larger than 4GB [Archive Asset Files]
  • Enhanced File Relocate Capability
  • Adds Ability to Sort Assets by Asset Type/Extension
  • Adds Ability to Include/Exclude Files from Renaming by Extension
  • Adds Ability to Include/Exclude Files from Collecting by Extension
  • "Duplicate Asset Replacement" Dialog UI Improvements
  • Adds Ability to Include/Exclude Directories from Searching by mask

CONVERT IMAGES

  • Fixes an issue with converting some images to greyscale
  • Fixes an issue with converting some images to other formats
  • Fixes an issue with converting some images to greyscale
  • Fixes an issue with converting some images to other formats

BATCH RENDER&RELINK  [PRO version]

  • Adds an ability to set different width/height for rendering preview thumbnails for models and materials
  • Adds an ability to turn off/on lights from model scenes on rendering preview thumbnails
  • Fixes some minor issues with relink material libraries
  • Fixes a bug when collecting maps for several materials libraries
  • Fixes an issue with rendering preview for scenes, that contain hidden layers
  • Fixes an issue with rendering preview for some models without studio scene

OTHER FIXES

  • Fixes some minor issues with renaming multiple and single assets
  • Fixes an issue with storing some settings on relinking
  • Fixes an issue with rendering preview for files with missing assets using VRay with some specific settings
  • Fixes some issues with HiDPI screens
  • Fixes an issue with resizing images using a percentage value