Tagged 'light'

Virtual GI

22 votes

This little script, allows to simulate the Global Illumination outside.
Simply, a light sphere is created about to an object selected to simulate the bounce of the ray in the object.
Used for a little job, it was very useful to preview some short animations in "Virtual GI" using the render Scanline engine with very short times for the rendering! Optimum to illuminate integer scenes outdoor with a hot and suffused light.

Light Lister for V-Ray Advanced 1.50 SP2-SP4a (3dsMax2008-2010 x32/x64)

103 votes

This macroscript replaces the built-in light lister with one that incorporates support for lights from V-Ray Advanced 1.50 SP2,SP3 and SP4a

Add support lights:
- VRayLight, VRaySun, VRayIES and VRayAmbientLight(SP4a).

Add support shadows type:
- VRayShadow and VRayShadowMap

Other additions:
- add button for pick ies file in photometric lights (if distribution as web)

maxFX scene

48 votes

SINCE I HAVE NO PLANS OF DEVELOPING THIS SCRIPT FURTHER THE SOURCE IS PROVIDED UNENCRYPTED "AS IS" FOR DOWNLOAD HERE:
http://www.ntashev.com/resources/Scripts/raw_scripts/

Anyone who has enough knowledge in MaxScript is encouraged to update it and, hopefully, share it with the community :)

LightRigger

43 votes

LightRigger is a free Maxscript-based, draft-quality Global Illumination lighting system for the 3ds max Default Scanline Renderer.  It is based on the well known "old-school" principle of a light dome, but LightRigger takes the concept much further.

Aquarius Lighting Console

9 votes

Using a 3-channel patching system, this utility creates a far more intuitive interface for controlling a mass number of lights.

VrayLight Target

9 votes

Adds a target to picked vraylight

neon

31 votes

Neon is a material plugin that converts any object to a lightsource. It works with the radiosity engine built into VIZ4/max5 or higher.