Tagged 'random'

Randomise Mapping

1 vote

This script allow you to randomise mapping of group of objects. Work perfectly with instance objects.

Randomize Elements

18 votes

 Randomize elements the easy way. Slow as hell with complex models (500k poly and more).

Randomize Spline Material IDs

0 votes

Randomize the material IDs for the segments in your spline shapes.

Set random material IDs for the selected splines, either using the existing IDs or specifying a range of IDs.

Compatible with 3dsMax 2012 and higher.

Randomizer

75 votes

This script is for making things random....like you have a 100 of same boxes and you dont want them to be the same :D.
You select all of them and enter your values hit Randomize! and that is it.
You can also add random noise animations!

 

Progress on :

Randomizer

16 votes

The Randomizer is designed to quickly allow for the minor alteration in position, size and texture to multiple selected objects so to give each one a unique looking appearance.

The script in action:

The script in action

 

Rat's Nest

4 votes

Create a tangle mess with a spline in a random spherical layout.

Shuffle

8 votes

Randomly swaps the positions (but not rotation) of selected objects. I use it to save time populating parking lots - by creating groups of identical cars - then running shuffle to get the random distribution.

Spline Scatter

12 votes

SubSpline

1 vote

SubSpline 3dsmax script - banner

Total Control of Spline Subobjects

 

Description

SubSpline is an Advanced Subobject Selector & Material IDs Editor for spline shapes in Autodesk 3dsMax.

Easily expose on screen the vertex numbers and material IDs for all your selected shapes, with a simple toggle button.

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