Tagged 'map'

Content Browser

2 votes

The Content Browser helps you quickly browse and import 3D assets on your computer.

Load any folder accessible on your machine and the Content Browser will find any materials, hdri’s, models, and max files. It will group, organize and display these files as assets, recognizing previews, LODs, mapping channels, resolutions and other important information automatically. 

It simplifies the importing and merging process for 3d models, max files, material creation and hdri environment maps by allowing you to directly browse, filter and drag all of your 3D assets from sources like MegaScans, PolyHaven, gameTextures, Poliigon, Arroway into 3ds max viewport or material editor. 

Main Features

  • Load any folder and find 3D models, max files, materials and hdri’s.
  • Show grouped files as assets, group matching assets and find preview images.
  • Drag and Drop asset into the 3ds max viewport or the Slate Material Editor
  • Import assets to Slate and Compact Material Editors
  • Default Merge and Import 3d files and max scenes, with automatic relinking filepaths
  • Choose LODs/resolution/variations and Import multiple assets at once
  • Folder hierarchy, File list and Preview Gallery

Mapping Operations

1 vote

Mapping Operations is designed to help you apply various relational functions, by relating directly one set of user selected objects to another set as a mapping text file.

Maps 2 Bitmaps

0 votes

3dsMax Script for Converting Complex Map to 1 Bitmap

The Results is not Very Accurate because of replacing some maps like Falloff (with its submap or color correction)

* This Kind of Maps "Like Falloff" should not be rendered with RenderMap .

So It is intended to be used for exporting purposes .

-The 3 EditText Fields are (Exclude Classes, Replace Classes, Reference Classes) .

- Sometimes you need to run it more than once and do convert (May I fix this in future) .

Universal Select By

9 votes

Dirtizer 2

5 votes

A very helpful plugin which can make your materials dirty in one click!
- You can control the level of dirtiness.
- You can make it dry or wet.
- Dirtizer supports Multi-materials (you can set random dirt to all materials at once)
- You can add your own textures of dirt. (Organize your textures in "Dirtizer" folder as you want)

Most render systems are supported now! Tested with V-Ray, Mental Ray, Scanline, Corona, Redshift.

Halftone Lines Gradient

10 votes

Just for fun - create gradient ramp which goes from thin lines to thick so that it can be mapped for example to a falloff map (Shadow/Light falloff pictured).

Dirtizer 2

2 votes

A very helpful plugin which can make your materials dirty in one click!
- You can control the level of dirtiness.
- You can make it dry or wet.
- Dirtizer supports Multi-materials (you can set random dirt to all materials at once)
- You can add your own textures of dirt. (Organize your textures in "Dirtizer" folder as you want)

Textures2materials

3 votes

poster

Textures2materials is a very handy plugin which can turn multiple textures into materials at once (into multi-material or into multiple material slots). It also checks if your textures have a bump versions and load them as bump. "Must have" plugin for any 3D designer.

SimplyMaps

14 votes

Overview:
A simple tool to render out top down maps from 3dsmax. An ideal way utilizing the tool would be in creating tilable textures. Besides tilable textures, this will help in overlaying additional small scale details on already made in-game meshes in a much more straight forward fashion.

How to Install

UI:

Quick Z-Depth (mental ray)

1 vote

With this useful and simple script, you can create a non-destructive quick map Z-Depth in mental ray.

rollout Quick Z-depth

Enjoy!!