Tagged 'map'

Project Manager

594 votes
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to favorites.
 

Project Manager version 3.12.68

  • Adds support to mapping source for V-Ray PBR materials
  • Adds an ability to export files to vrscene (menu "Export to:" => vrscene )
  • Adds an ability to replace a selected file with a model from the scene
  • Displays a list of modifiers linked to a material
  • Adds an ability to filter Favorite folders
  • Adds the default Corona material library to the treeview
  • Adds the default V-Ray material library to the treeview
  • Adds an ability to merge models to the active layer (Look for this feature in Preferences, Miscellaneous tab)
  • Adds an ability to specify the texture class to be used with HDRI (Look for this feature in Preferences, Miscellaneous tab)
  • Adds an ability to move Favorites to top level
  • Adds an ability to store/restore the size of Favorites panel
  • Fixes an issue with Auto install feature in Project Manager version 3 (silent mode installation)
  • Fixes an issue with rendering of previews for scenes with xRef objects
  • Fixes an issue with resizing images [Convert Images tool]
  • Fixes an issue with F8 hotkey for assigning materials
  • Fixes an issue with deleting files from Catalogs that display files from subdirectories
  • Fixes a bug with Advanced File Renamer tool
  • Fixes an issue with displaying the exclude merging list in 3ds Max 2021
  • Fixes an issue in 3ds Max 2021 with displaying the list of object classes excluded from merging
  • Fixes an issue with setting up a default renderer in the Render Preferences dialog box
  • Fixes an issue with renaming scene materials
  • Fixes a bug with opening the Render Thumbnail Preferences dialog in 3ds Max 2018 and older versions
  • Fixes an issue arising when monitor screen DPI uses a scale of more than 100%
  • Fixes some interface issues

Project Manager version 3.12.17

  • Adds an ability to colorize Favorites
  • Adds an ability to display sub-folders in Favorites
  • Adds an ability to display assets from multiple selected Favorites
  • Adds an ability to sort Favorites alphabetically
  • Adds an ability to optimize database from the Preferences dialog
  • Speeds-up adding files to Favorites using drag&drop
  • Adds support to Corona 6
  • Opens the "Mass Rename" tool using F2 hotkey when multiply assets are selected
  • Fixes an issue with upgrading large databases to 3rd version
  • Fixes some issues with lighting and camera views in some cases when rendering previews for 3d models
  • Fixes an issue with dragging materials/textures to multi/sub-object materials in 3ds Max 2021
  • Fixes a bug with auto-updating
  • Some optimizations & speed improvements

 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

TexTools: Toolbox for the texture artist

236 votes

Documentation: http://www.renderhjs.net/textools/

Dirtizer 2

5 votes

A very helpful plugin which can make your materials dirty in one click!
- You can control the level of dirtiness.
- You can make it dry or wet.
- Dirtizer supports Multi-materials (you can set random dirt to all materials at once)
- You can add your own textures of dirt. (Organize your textures in "Dirtizer" folder as you want)

Most render systems are supported now! Tested with V-Ray, Mental Ray, Scanline, Corona, Redshift.

Dirtizer 2

2 votes

A very helpful plugin which can make your materials dirty in one click!
- You can control the level of dirtiness.
- You can make it dry or wet.
- Dirtizer supports Multi-materials (you can set random dirt to all materials at once)
- You can add your own textures of dirt. (Organize your textures in "Dirtizer" folder as you want)

FilePathFinder Pro & Light versions

410 votes

Using the FilePathFinder you can be sure that you have complete control over external links into your scenes.

Asset tracking features include support for XREF files and easy linking with external files.

Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

Also with this tool, you can easily make an archive a 3ds Max scene.

Note that FilePathFinder supports the highest number of asset types of any plug-in.

 

For example, FilePathFinder is the only plugin that can display and relink Vray Lens effects, even with missing bitmaps. In addition, scenes may be archived and easily sent to render services such as RebusFarm.

The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

Batch Mode makes for an easy way to gather and compile many assets at once.


New Features & Fixes for FilePathFinder Pro

  • Adds support to ArchVision RPC. Display native preview.
  • Adds support to ".MC" files in Point Cache modifier
  • Adds an ability to rendering previews using Corona Frame Buffer. [Batch Render&Relink]
  • Drops support to 3ds Max 2013
  • The methods of generation preview for Substance and additional 3ds Max image formats (such as vrimg and etc.) was rewritten.
  • Move plugin to directory and category "Kstudio"
  • Fixes a bug with relinking scenes that contain IES files using Batch Render&Relink tool[Batch Render&Relink]
  • Fixes an issue with correct display the maximized plugin window on some monitors
  • Fixes an issue with the ability to refresh the listview using the F5 key
  • Fixes some minor issues with the interface
  • Fixes a bug with Asset Management scenes which contains Containers
  • Fixes other minor issues and performance improvements

ZOA Path Editor

39 votes

Simple Path relinker application for maps, ies, hdri corona proxy and vrayproxy objects. Features are: path text replacing and copy functions. The two text fields below each section are for "original" and for "future" paths. $ stand for string. Use it to copy a map path of a selected map to the desired text field.

User interface for the maps section. Others look the same.

Scene Material/Map Floater

38 votes

A Material/Map browser similar to the one found in max
- Able to FILTER Materials/Maps by class types

SIGERTEXMAPS NCS Color Solid

2 votes

The SIGERTEXMAPS NCS Color Solid is a scripted 2D Texture map plug-in for 3ds MAX.

KEY FEATURES

  • Convenient input of the NCS color code
  • Compatible with V-Ray, finalRender, Brazil, default Scanline render
  • Compatible with mental ray (3ds Max 2010 and above)
  • Gamma correction possibility
  • Color info (8-bit: 0… 255, float: 0… 1 and Hexadecimal)
  • Friendly and simple interface

SIGERTEXMAPS SIKKENS Color Solid

2 votes

The SIGERTEXMAPS SIKKENS Color Solid is a scripted 2D Texture map plug-in for 3ds MAX.

KEY FEATURES

  • All 1624 SIKKENS 4041 colors
  • Compatible with V-Ray, finalRender, Brazil, default Scanline render
  • Compatible with mental ray (3ds Max 2010 and above)
  • Gamma correction possibility
  • Color info (8-bit: 0… 255, float: 0… 1 and Hexadecimal)
  • Friendly and simple interface

Textures2materials

3 votes

poster

Textures2materials is a very handy plugin which can turn multiple textures into materials at once (into multi-material or into multiple material slots). It also checks if your textures have a bump versions and load them as bump. "Must have" plugin for any 3D designer.

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