Tagged 'Particles'

Particle Cloner

8 votes

Clones a particle array a user-specified number of times - changing the random number seed values for each instance.

LSSpiroGraph

15 votes

LSSpirograph was written as a tool to create interesting paths for particle emitters to follow. It was designed as an aid to special fx creation for Soul Forge. The script takes input - either from a drop down list of predetermined shapes - or from the sliders on the UI - and then creates two dimensional spline shapes - much like real SpiroGraphs do.

ParticleConverter

6 votes

Will convert a SuperSpray - Pcloud or PArray to any other of the three systems - keeping as many parameters as it can with the conversion.

PFlow Crowd Coloring

6 votes

PFlow Script Operator. Changes UV coordinates of instanced shape according to position of particle. Example file only

ParticleBuddy

4 votes

Will change various particle system related values globally for all selected systems - even between dissimilar particle systems.

SmokeThis

9 votes

Creates a particle system with facemapped particles that look like smoke.

Particle Path

16 votes

Converts the trajectories of the particles of a particle system into editable spline paths.

ParticleControl

6 votes

Will change various particle system related values globally for all selected systems - even between dissimilar particle systems.

ParticleConverter

6 votes

Will convert a SuperSpray - Pcloud or PArray to any other of the three systems - keeping as many parameters as it can with the conversion.

SmokeThis

7 votes

Makes a superspray - or pcloud with a material that simulates smoke. This is a quick way to create some smoke for your scene - go into the material afterwards to tweak its color - density - etc manually.