Tagged 'autodesk'

MAXScript tutorials. Procedural Modeling (Spanish)

2 votes

En estos vídeos, aprenderás a crear un pluging de objeto en 3ds Max, usando la superclase SimpleObject.
Un plugin de objeto define una geometría basada en triángulos, cuya posición, número y orientación, forma un volumen en el espacio 3D. Estos objetos, pueden ser cajas, esferas, o cualquier cosa. En muchos sentidos es similar a las primitivas estándar de 3ds Max, pues el objeto puede variar de tamaño y de número de segmentos.
Estos videos, son parte de las materias de scripting de la Ingeniería en Animación Digital en la Universidad Panamericana en Guadalajara, México.

3DS Max - V Ray - Change The V-Ray Frame Buffer Default Position

1 vote

If you don't like the default position of the V-Ray frame buffer, or, if for some reason you lost the VFB and it's not appearing on your screen, this video will show you how to control the X and Y coordinates of the VFB on the screen.

3DS Max Numerical Expression Evaluator

1 vote

Whenever you have a numeric field in 3DS Max, you can use a nice little feature called Numerical Expression Evaluator. Just click inside that field and press CTRL+N to open Numerical Expression Evaluator Dialog.

Lesson 4 - 3DS Max - Total Beginners - Explaining Editable Poly - Making A Simple Drawer

1 vote

In this 5th video, we'll learn about Editable Poly object, its sub-objects elements, explaining some of their main tools, what they do and how they work. After, we create our first 3D model, which is a simple drawer with shelves and 4 legs. During the video, you will hear many additional, and useful tips that will make your workflow easier.

3DS Max Copy With Reference Point Like In AutoCad

1 vote

In this tutorial, we'll learn how to copy objects using reference points on
other objects, so that the copies will respect the same distance and orientation. If you're an AutoCAD user you already know how to do this operation in AutoCad.

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