Tagged 'gtvfx'

GTVFX-MTL_materialAssignmentTransfer

1 vote

 

A method for transferring material assignments for assets if your pipeline isn't set up for automating that.

 

 

GTVFX-MSH_proOptimizeSelection

1 vote

 

For each object in your selection a proOptimzer modifier will be applied and calculated to the percentage you specify.

 

Once applied and you can update the spinner in the UI and see your objects update in real-time.

 

 

GTVFX-ANM_maxVRayCameraConverter

2 votes

 

 

Converts Standard Max cameras into VRay Physical cameras or the other way around.

When converting to Vray camera there is the option to use either FOV for Focal-Length.

 

 Updates:

2014-02-09:

Updated UI. Fixed a bug when converting the focal length of VRay camers to FOV for standard cams the built-in function within Max was marginally off causing a mis-match between the origianl camera and the converted camera.

GTVFX-ANM_keyFrameOffsetter

1 vote

 

Offset the keyframes of all selected objects.

Offset all keyframes or just the selected keyframes

GTVFX-ANM_cameraBaker

1 vote

 

Bakes cameras per frame with optional transform, and optional frame range buffer.

By default this bakes the camera in World Space which is generally what you want. There is an option to bake the camera in Parent space if you check the box "Bake camera in selected objects space".

 

02/01/2014:

GTVFX-ANM_bakePointHelperToObject

1 vote

 

Updates:

08-16-2014:

Added additional options for baking and point helper display

 

Bakes out a point helper to each object in your selection.

If you have objects that are point cached or have WSM modifiers, then use the "Bake with Attachment Constraint" option.

GTVFX_Toolbox

12 votes

 

 

 Updates:

===================================================================================

08/16/2014:

v2.34

Some minor bug fixes to the Toolbox. Added additional tools to the system menu.

05/23/2014:

v2.32

Fixed a bug that prevented the system menu from generating.

 

04/20/2014:

v2.31