Tagged 'Plugins'

Character_set

3 votes

This Script helping you to manage your characters.

01.Hide/Unhide entity by one click.
02.Easy to layering.
03.Auto replace on render.
04.Prerender script run.
05.Easy rename all relate entity.
06.Directly clone(and rename) character one scene.
07.Destroy all relate entity by one click.
08.Auto link.
09.No problem whit nodes rename.
10.Network render support.

Cityscape Pro

4 votes

ONE 3DS MAX® PLUGIN TO BRING YOUR ARCHITECTURAL SITE PLAN TO LIFE - https://www.simpolium.com/

• Visualize your project with an immersive, vibrant city environment

• Concentrate on creative work by automating repetitive tasks

Cloth Deform

4 votes

Cloth Deform is a modifier which creates cloth-like wrinkles on top of any mesh deforming modifier, which squashes/stretches its edges (e.g. Skin). It is history-independent, so it gets a single mesh as an input and transform it into a wrinkled-state based on its rest pose. It doesn’t do any simulation, so to see the result at frame 100 you don’t have pre-sim the (0-99) range, like in any other cloth simulators.

Available for 3ds Max: 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022.

CodeUmbrella

0 votes

Write your plugin in C++\CLI, combine it with Jscript.net, C# or Visual Basic extensions, and wrap everything in LUA or MAXScript code, while being able to attach/detach and update all of your runtime compiled dll files, without having to restart your 3DS Max/Design application. CodeUmbrella provides an interface for code editing, compiling, and automatic .NET class wrapping in MAXScript, making sure that all Native Windows and 3DS Max wrappers are available to your .NET and C++\CLI plugins and MAXScript out of the box.

• Run any code in safe sandbox environment within 3DSMAX

Copy-paste editable poly selection

1 vote

Copy_paste_editable_poly_selection_poster_lq

If you have 2 copies of the same object, this plugin allows you to copy current selection of verts from one to another.

Corona Physical to Legacy (free)

4 votes

Another name: Corona PTL (Physical to Legacy). A small script to convert Corona Physical Material or General Physical Material to Corona Legacy Material (old material). It will help you to import the current scene into other software that only supports legacy material, or for those who just like the simplicity of old materials.

Curlipse – 3Ds Max Shape Object

0 votes

3Ds Max plugin for creating shape objects like open/closed flat or 3D elliptical or circular spline helixes.

Also, using Curlipse, you can create N-gon shapes with a lot of options.

Also, unlike the standard helix shape, Curlipse generates a valid curved shape with the ability to specify interpolation steps.

Curlipse is included in a pack with Fusion plugin

Dark Mode Listener

1 vote

Dark listener

A plugin to auto start 3ds Max with dark / night mode for the listener.

image

Installation

- download the repo
- move the dark-listener folder to a plugin path. See official instructions: https://help.autodesk.com/view/MAXDEV/2023/ENU/?guid=packaging_plugins on package paths
- restart max, should auto load on startup.

DeltaMush to Skin

2 votes

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


Dimension Shapes (3 plugins)

1 vote

Dimension Shapes is a bundled 3dsMax plugin consisting of 3 plugins. These plugins give users the power to create 3d dimensional lines, similar to what's commonly seen in schematic drawings. Below are the three plugins that are included.

Angular Dimension
- Specifies the angle between two lines or surfaces, indicated in degrees on technical drawings.

Linear Dimension

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