Tagged 'Plugins'

Dimension Shapes (3 plugins)

1 vote

Updated 2025/11/16

- Extended features, read more on JokerMartini.com

Dimension Shapes is a bundled 3dsMax plugin consisting of 3 plugins. These plugins give users the power to create 3d dimensional lines, similar to what's commonly seen in schematic drawings. Below are the three plugins that are included.

Angular Dimension

Disperse

0 votes

Disperse is a freehand 3d painting tool and object replacer that will free up your artistic creativity to allow you to paint complex scenes as easy as digitally painting in a 2D software program.

By adding any 3d geometry, point cache or proxies you can paint unrestricted anywhere in your scene without the need to select base geometry. The paintbrush gizmo gives visual feedback on object direction, size of distribution and orientation.

display callback to spot the degenerated faces

30 votes

an utility for debug purpose , add a warning along a degenerated face normal this plugin is an utility plugin to register a drawing callback in 3ds max viewport the sorce code is also available

Dorito

1 vote

DORITO simplifies the creation of what is usually called a Dorito Effect.
But in a way that doesn’t create any extra geometry, helpers, or any manual setup.

duberPython

0 votes

A first public release of duberPython, a dotNET plugin that bridges MAXScript and Python scripting, is finally available.

A battle tested plugin used by such as Pixomondo or Orbit Studio, can be yours!

The main purpose for this plugin is the ability to communicate with Python APIs, such as Shotgun (for which there is also a wrapper that I wrote, available on request) or Tactic, or your Python tools of choice!

The plugin takes care of all the necessary data type conversions so that strings in MAXScript are strings in Python, booleans in MAXScript are booleans in Python etc...

Eye Generator

-10 votes

https://vimeo.com/64723469

This is another tool development of mine for 3ds Max. This geometry plugin allows users to quickly create and fine tool the looks of an eye for any character. The idea behind this tool was to make a way for users to quickly populate eyes with the ease to adjust the sizing of the iris and pupil. With the benefit of this plugin users can freely animate several properties. As an example the pupil sizing can be animated to represent dilation.

F.A.S.T

6 votes

Fast Animation Surface Tool Inspired by what Pixar showed on Presto, this tool will really speed up your rigging workflow, but most of all your animation efficiency. You don't need anymore to create additional object to control your rigs, everything is triggered by predefined mesh zones and your mouse movements. So the advantage here is that it doesn't slowdown your scene by adding more elements, and most of all, you can control your rig directly on the mesh, without any visual interference, painful Controller selection or separate UI. So everything becomes very obvious and intuitive.

Fusion - parametric modeling

2 votes

Fusion is a new 3ds Max plugin for parametric modeling of repetitive geometries of varying complexity.

With Fusion, you can effortlessly create and modify such objects as stucco mouldings, fences, bridges, etc. Almost any geometry can be distributed along a path and/or fused together to create an intricate continuous stucco moulding or any other complex object.

 

GeoSplat - Map Location to Gaussian Splat PLY Automator

0 votes

GeoSplat Studio v6.1 Automated aerial 3D Gaussian Splat pipeline for Windows.

Pick a location on the map. GeoSplat Studio autonomously captures orbital frames from Cesium's 3D globe, runs COLMAP Structure-from-Motion, trains a Brush 3DGS model, and outputs a .ply file ready to import into 3ds Max 2026 / Corona 14.1.

GetColorPicker

12 votes

On the discreet Maxscript forum Dave Stewert asked if there was a
function to call the color selector. Well there wasn't so I wrote this
maxscript extension. This function programmaticly calls the color
picker dialog. So here it is.

The syntax is like this:

<< color >> GetColorPicker << Title : String >> [alpha: boolean]

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