Tagged 'Plugins'

ImagineCGTools

4 votes

I've just put online and avaible for free download a series of useful scripts I wrote.
You can download ImagneCGTools at this link

http://www.imaginecg.it/2017/08/19/imaginecg-tools-script/

ImagineCGTools v 2.7.2 are a group of useful 3DSMax and VRay plugins that make your life easier: in fact most of the implemented operations are some repetitive actions but often required to obtain a good final result.

DeltaMush to Skin

2 votes

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


Scribe - Fixing Overlapping Splines

0 votes

Scribe is our Spline Tools plugin for 3ds Max. With our newest update V1.10, we have updated all old functions + added brand new functions aswell.

Corona Sun & Sky Manager

0 votes

Corona Sun & Sky Manager — Professional Exterior Lighting for 3ds Max 2026.

Corona Sun & Sky Manager puts every exterior lighting parameter — sun position, sky model, clouds, moon, fog, VFB bloom & glare — into a single, fast Qt panel that talks directly to your Corona Renderer. 28 built-in cinematic presets take you instantly from a clear Himalayan high-altitude noon to a Wolf Moon Winter with a 64× moon disc, a Cyberpunk Smog night, or a physically-accurate Total Solar Eclipse.

Drag and Drop

19 votes

Implementation of new Drag and Drop features for 3ds max R4.x. Included
are DropClipFormat and handlers for both the command panel and
viewports.
Written by Michaelson Britt, compiled for 3ds max 4.x by Conny Klasson

F.A.S.T

6 votes

Fast Animation Surface Tool Inspired by what Pixar showed on Presto, this tool will really speed up your rigging workflow, but most of all your animation efficiency. You don't need anymore to create additional object to control your rigs, everything is triggered by predefined mesh zones and your mouse movements. So the advantage here is that it doesn't slowdown your scene by adding more elements, and most of all, you can control your rig directly on the mesh, without any visual interference, painful Controller selection or separate UI. So everything becomes very obvious and intuitive.

MaxDevKit Diana for 3ds max : A dev tool to load 3ds max plugins dynamically.

2 votes

MaxDevKit Diana for 3ds max : A dev tool to load 3ds max plugins dynamically.

Are you bored from restarting 3ds max on every build of your plugin ?

And 3ds max takes so long to load right ? :D

Here's the help from me to you guys , A lightweight tool to load your plugins dynamically into 3ds max , you can debug and do stuffs faster and smoother.

Behoooolds ... Diana!

PolySnow Plus for 3dsMax

2 votes

PolySnow Plus
PolySnow Plus is a C++ based & multithreaded 3dsMax plugin that creates realistic snow with a click. It includes 5 custom objects and 6 modifiers specificly designed for snow creation workflow. A variety of parameters lets you get the desired results in every situation.
Make your 3d assets' winter versions with a click
Easy to use
If you already purchased polysnow, you can get a 40% discount coupon from the files of polydesign that you have purchased
Objects:
PS_Particles: Procedural object that generates snow particles on input objects.

GeoSplat - Map Location to Gaussian Splat PLY Automator

0 votes

GeoSplat Studio v6.1 Automated aerial 3D Gaussian Splat pipeline for Windows.

Pick a location on the map. GeoSplat Studio autonomously captures orbital frames from Cesium's 3D globe, runs COLMAP Structure-from-Motion, trains a Brush 3DGS model, and outputs a .ply file ready to import into 3ds Max 2026 / Corona 14.1.