Tagged 'News'

SoulburnScripts Updated July 18th 2008

14 votes

(Copied from Neil Blevins' email list)

Created one new script:

polyCountSelector: Selects objects based on their facecount.

Updated several older scripts, here's the major updates:

bitmapCollector: Now searches your mappaths and local maxdir for missing bitmaps.
modifierUtilities: Added a new mode for selecting objects with uVWMapping Modifiers with a specific map channel.

IllusionCatalyst

13 votes

From the IllusionCatalyst site:

IllusionCatalyst is a brand new set of instruments designed to increase artistic expression and productivity in Autodesk 3ds Max.

IC.Shape: Instruments for organic polygonal modeling. Draw and erase mesh edges like tracing lines with a pencil on paper, then deform and relax the surface like shaping clay by hands.

IC.Face: Instruments for facial rigging and animation. Bring characters to life letting them express every emotion and mood with a full range of controllers. No more gummy faces allowed.

IC.Mime: Instruments for keyframing and animation. Take a step and get the other one for free, control the flow of the action and each pose more easily. Forget about motion brakes. 

...

Visit the IllusionCatalyst website for detailed screenshots, feature breakdown and to download the scripts.

"RE-launch" Raffle #3 - Win PolyBoost for 3ds max!

12 votes

This week we have FOUR licenses of Polyboost up for grabs! For those who might be new to the raffle, ScriptSpot is celebrating its "RE-launch" as an all new community scripting site with some great prizes for the community!


Congratulations! Our Winners Are:

zeronove, PetrZ, cliffbrannon, and Georg Duemlein

 

PolyBoost 3.0 released

12 votes

3ds Max 2009 Announced

11 votes

Interesting news if you haven't heard. 3ds Max 2009 has been announced and will be split into an Entertainment and Design version corresponding to the creative needs of the different markets. In addition VIZ is being discontinued to be replaced by 3ds Max Design.

This has created quite a stir amongst the community on CGTalk and on Ken
Pimentel's blog

...

For the latest industry news - visit MaxUnderground.

ShaderFX 1.5 is now available

11 votes

Kees Rijnen and I would like to announce that version 1.5 of ShaderFX (the node-based real-time shader editor for 3ds Max) is now available at http://www.lumonix.net/shaderfx.html. This version is a free upgrade to those who have already purchased the plugin - and as always - a free demo is available for download.

New google search options

11 votes

There are now two new ways to search for ScriptSpot or MAXScript related content via a google CSE (custom search engine). A CSE allows for the creation of a search engine that searches only certain sites.

Alternative search...

11 votes

FYI if you like Google you can search ScriptSpot by adding site:scriptspot.com to your query or just go here for a ScriptSpot custom search engine...

ScriptSpot Updates & New Server

11 votes

ScriptSpot has now been updated to a new version of http://www.drupal.org, is operating on a new server, has a few new features & is now open for posting!

There may be some glitches left in the server transition. If you run across anything, please use the contact link at the bottom of any page to report the problem.

3ds Max 2008 is shipping

11 votes

From the Autodesk announcement email:

"Autodesk® 3ds Max® 2008 is now shipping! This release makes working with complex scenes easier than ever. Dramatic performance improvements – in areas such as viewport interaction, selection and material assignment, as well as new, artist-friendly UI and scene management features, result in significantly enhanced productivity. Click below to find out about all the new features and enhancements of this exciting new release."

See What's New in 3ds Max 2008

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