Tagged 'instance'

Copy modifiers

2 votes

Simple tool for copy/instance modifiers from source object to selected array of objects. Does not copy only edite_poly modifier because 3dsmax does not allow doing this by script.

miauu's Extended Clone Tool

1 vote

 

miauu's Extended Clone Tool adds new options to the standard Clone Options dialog.

The main goal - save time using these features:

- move the created objects to a new layer,

- move the created objects into existing layer

instancer

0 votes

Script makes instances of picked main object from all selected objects.
Target objects can be replaced (deleted, primary script function) or leave untouched.
New objects can copy scale or rotation from their previous versions.

Exaples:
Have some copies of some object (not instances) and want them change all same way.
- Convert them to instances, change them at once by editing just one.

Want to make instances of main object at every object's position from selection

Clone & Align On Faces

12 votes


This simple tool will helps when you need to distribute any "source" object on "target" object selected faces.
Requested on this thread by ice-boy.

Select instances objects

1 vote

Small but very useful script for selected instances objects

- select only visible instances objects
- work fast, support undo
- work of script would be broken by pressing Escape button

for install you should drag&drop script into 3ds Max
Find it in Customize -> Customize user interface -> Toolbars.
Category: # Scripts

Tested on 3ds max 2012

InstancesToVRayProxy

5 votes

Select as many objects as you like and let InstancesToVRayProxy find any instanced objects and convert those instances to VRayProxies. InstancesToVRayProxy automatically outputs VRayProxy meshs (*.vrmesh files) to a given folder, creates VRayProxy objects and replaces the selected instances with instances of those VRayProxies. This may sound difficult but InstancesToVRayProxy will optimize your scene to do faster renderings and all you have to do is pick an output path and hit a button! Instanced VRayProxies only need to be loaded once per proxy mesh. This will cut down the setup time of your renderings.

Copy and Acquire

0 votes

This is a simple maxScript to make a copy from a base object and Acquire Position Rotation Scale and Material from the targets.

copy and acquire v1.0

Instance-Align

2 votes

Very useful script for interior visualisation (cafe, bars, restaurants): add lights, change chairs/ tables, put tableware on many tables, e.t.c.

1. Pick object to clone

2. Select targets, click pick targets -> ok

3. Choose align method:

- CenterXYZ

- ZCenterXY (Align minZ of source to maxZ targets)

- Pivot align

- match all transform

After execute new objects will be selected. U can select target objects (to hide or delete).

AutoPlace

6 votes

This is a script like autogrid. You can move, instance and copy objects all over the place! ShiftPress the button for options (move, instance, copy, lock rotation and lock scale)

How it works: select an object and press the button. click and drag (left-right = scale, top-down:rotation)

If you select multiple objects it will choose a random one.

tested on Max 2012/2013

Log :

miauu's Scatter Tool

6 votes

This script was requested in this thread by @obaida.
What script do: Get selected object and scatter created clones with random scale but without collision. The created clones can be attached to the source object - miauuscattertool_v11.ms.

Installation: Drag and drop in 3ds max. Go to Customize-Customize User Interface- "miauu" category and find "miauu's Scatter Tool".