Tagged 'albedo'

Corona Fix Albedo

1 vote

Checks scene materials for diffuse colors average value brighter than 230 and does and iteration of lowering red green and blue by 5. This does not affect hue and saturation only luminance. Pops out message to show which materials are fixed. Should be run several times until no message appears. This means no more materials with bright albedo have been detected. Works fast and stable but is quite rude on interface - sorry. Use on your own risk. Does not affect textures with bright albedo that have been used as diffuse.

One Click Albedo for Corona render and V-ray

6 votes

Script Description:

This script is made to automatically adjust the albedo of materials in the scene. Too high albedo may slow rendering process down and make the materials look unrealistic. Especially when an object with a high albedo occupies the most part of frame area. Corona Render developers recommend to keep albedo of your materials under RGB 180 (For diffuse color or texture).

Scene Fix

4 votes

 

A Script for Applying Fast Changes to  All or Selected Lights and Materials in the Scene and Clearing Paths from Render Elements .

UPDATE v1.11 :

- Fixing Materials not Working in Some Cases , Fixed .

UPDATE v1.12 :

- Add Albedo Color Fix (Work with Diffuse Color Only and do nothing if DiffuseMap has a Map)

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