Tagged '3ds max expert'

3DS Max Copy With Reference Point Like In AutoCad

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In this tutorial, we'll learn how to copy objects using reference points on
other objects, so that the copies will respect the same distance and orientation. If you're an AutoCAD user you already know how to do this operation in AutoCad.

3DS Max - Tip - Match Tangency Of 2D Splines

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In this video, we will learn how to match the tangency of 2D splines on their endpoints so that they can flow smoothly.

Lesson 8-3DS Max Total Beginners-2D Shapes-Intro part 2-Types Of Vertices

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In this 2nd part of the Intro to 2D Shapes, we will learn about the 4 types of vertices, what they mean, how we can convert one to another, and at the end, we will learn how to copy/paste the tangency handle (orientation and size) from one vertex to another.

3DS Max - Subdivide Equally Editable Poly Edges

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In this tutorial, we will learn how to equally subdivide Editable Poly edges,
By inserting the desired number of vertices, equally distanced. This can help us create many random patterns. In addition, you'll find some small useful And off-topic, tips for Turbosmooth and Connect vertices usage.

3DS Max - Compound Objects - Loft - Part 2

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In this part 2 of the Loft tutorial, we will check more possibilities with this powerful tool, and we will learn about the Scale graph that you can find in the Deformations rollout.

3DS Max - [Quick Tip] - Relocate The Pivot Point Without The Hierarchy Panel

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In this quick tip tutorial, we will learn how to change the position of the pivot point without going to the Hierarchy Panel.

Lesson 16 - 3DS Max - Total Beginners - Array Tool - Combine Modes

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In this new tutorial for 3DS Max total beginners and the second regarding the Array tool, we will use a test case, a simple model to create using combined array modes, the Polar Array and the Scaling Array. Also, while watching the video, you will learn some other stuff along the way.

3DS Max - Compound Objects - ShapeMerge

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In this tutorial, we will learn about a new Compound Object called ShapeMerge. This object will help you to imprint/Stamp a 2D shape onto a surface, also to cut out the 2D shape from that surface, also, you can invert the cutout operation. This is a useful tool if you like to create a road on a land/landscape or cut out a text, or any other closed shape pattern from a surface.

Lesson 11-3DS Max-Total Beginners-2D Shapes Intro-part 5 - Mirror - Add Vertices

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In this video, we will learn how to mirror a sub-object element in a spline shape and how to determine a custom axis for the mirror operation. In the second part, we will see how we can add new vertices to an existing spline.

Import from AutoCAD To 3DS Max - Part 2 - Inside 3DSMax

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This is a two part tutorial (please watch the first one) that deals with good practices related to importing AutoCAD files into 3DS Max. In this second part, we will see how to adjust few parameters inside Max, specially the parameters that you see inside the Import dialog.

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