Tagged 'scene'

MeshManager

34 votes

MeshManager combines a powerful scene explorer with a mesh asset manager in order to simplify and speed up the process of creating and modifying a scene in 3D Studio MAX. This is a commercial script that is't still in the beta stage. For a similar script oriented towards materials, check out MatManager . 

 

MAIN FEATURES

NukeOps

39 votes

A set of functions wrapped into a minimalist single-click button to help 3ds Max and Nuke artists to bring the 3ds Max 3d scene assets into Nuke's powerful 3d compositing scene.

This tool allows:

1) Copy cameras and any other objects (as points) and their animation into clipboard for an easy Copy+Paste action inside Nuke.

2) Generate .chan files from selected cameras and any other objects (as points) and save them either many at once or one at a time to selected destination.

Null Objects Cleaner

2 votes

Null Objects Cleaner is a 3ds max script to help you to find the null objects in your scene, show you a list of these objects and give you the possibility to delete them. Null Objects in studio max are poly objects without faces - empty objects.

Script category: “#todorScripts”.

You can see an example, how to install my script per Drag and Drop and tutorial for the Null Objects Cleaner:

OutFiler file browser

7 votes

Now it's free.

The OutFiler is a simple but powerful file browser inside 3dsmax that completely replaces standard save/load/save selected/merge/import/export dialogs. I believe folder tree much more comfortable and transparent.

The OutFilers provides the ability to quickly find the necessary folders, save the history of movements along them with back/next buttons and recent list and the favorite paths for quick access to working scenes.

Outliner

756 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

Prune Scene (Cleaner/Antivirus)

11 votes

With Prune Scene you can clear your 3Ds Max scene from scripted viruses and accumulated garbage. This allows in some cases to greatly reduce the size and accelerate saving of scene.

 

More Info

 

Before usage read manual: Read Full Manual

pX Scene Inspector (Award winner!)

5 votes

Analyze object properties and mesh topology to detect potential problems. This Script wins the second prize at TurboSquid.com CheckMate contest! :) 

Detects: Isolated vertices, overlapping faces, overlapping vertices, overlapping UV faces, flipped faces, ngons, and a lot more...  the download include docs instructions  for use.

Quick Layer Organizer

31 votes

Simply create a layer and name it specific to what should go into the layer, for example "CHAR" for character geometry. Any character geometry you make you just need to remember to include "CHAR" in the object's name and when the Quick Layer Organizer is run it will find any objects with "CHAR" in the name and put them into the "CHAR" layer. Any objects that don't match the name a layer will remain in whatever layer they are currently in and the default layer is ignored during the organization.

Scene Clean

35 votes

Formerly Mat Clean, which was formerly Mat Kill.

*Indicates its newer-ish

*Collapse Stack(s): Collapses the selected objects, or if nothing is selected it will prompt to collapse all objects (even hidden).

*Pivot to World Zero (left click):
Sets the pivot to the lowest point in a mesh, then center, then moves the object to the center of the world zero point.

Scene Fix

4 votes

 

A Script for Applying Fast Changes to  All or Selected Lights and Materials in the Scene and Clearing Paths from Render Elements .

UPDATE v1.11 :

- Fixing Materials not Working in Some Cases , Fixed .

UPDATE v1.12 :

- Add Albedo Color Fix (Work with Diffuse Color Only and do nothing if DiffuseMap has a Map)

Syndicate content