Tagged 'line'


34 votes

Helps to draw a spline - like a AutoCAD Polyline tool by free or precisely coordinates - but works faster.
Syntax of the coordinate input is the same as AutoCAD Command Line.

New features:
1. Correct button-trigger to turn script on or off.
2. Freehand mode to draw splines by hand on XY-plane or surface of the Base-object (Hotkey F).

Select spline segments by matID

0 votes

With this script you can select splines' segments by matID.
There are two methods of selection:
- "Use IDs of selected segments" - select some segments and press the [Select] button. The script will find the matIDs of the selected segments and will select all other segments with the same matIDs.
- "Use IDs typed below" - type as many matIDs as you want in the field(separate matIDs with comma) and press the [Select] button. The script will select all segments with the matIDs entered by you.


2 votes

Sets up time-ranges in Max and embeds it to the max file.

Very useful tool when you have multiple time-ranges in your single animation file. Mostly used for games - but can be used for many other purposes as well.

Sometimes it's useful to have many animations of a character in one file - so its start and end positions match between the different animations. TimeRanger lets you choose which section of the animation to show in the timeline.


7 votes

2.7.3 Fixed Decrease steps in splines
Fixed bug of grow subobjects and conflicts of functions

Esc+Grow = Splines as mesh with Thickness Toggle

Transform Gizmo Size Up/Down If Esc + Any Button of Script pressed.

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